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LEGO® Voyagers cover

2025 · Co-op Campaign · Local Co-Op · Online Co-Op

LEGO® Voyagers

by Light Brick Studio

Few see it through: 23% of the players who launched it hold its last story achievement.

Where do players get filtered in LEGO® Voyagers?

The filter

Open Sesame

9 of every 100 players got to this one and no further.

They hold Sailing and never earned it.

  1. Launched it100% launched it
  2. SailingPowered up the boat−5545% hold it
  3. Open SesameOpened the gateFiltered −936% hold it
  4. TrainspottingWatched the rocket train go by−630% hold it
  5. Safety OffThe conveyor was put in overdrive−129% hold it
  6. All Aboard!Continued the journey on rails−128% hold it
  7. Factory ResetCockpit ready for new journeys−325% hold it
  8. Welcome to SchoolTurned on the light on the training floor25% hold it
  9. AcceleratorLift off training complete−124% hold it
  10. Third Platform LandingPlatform landing complete24% hold it
  11. Underwater Satellite RepairRepair training complete24% hold it
  12. No Friction LapAir-bearing floor lap complete−123% hold it
How this is counted

45% of the players who launched LEGO® Voyagers hold Sailing, its first story achievement on Steam, and 23% hold No Friction Lap, its last. The steepest drop comes between Sailing (45%) and Open Sesame (36%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like LEGO® Voyagers?

Give the ball your Steam profile link or name. It reads the games you own most like LEGO® Voyagers, how long each held you against the typical player, and how long LEGO® Voyagers would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with LEGO® Voyagers?

  • 1 in 115

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.