2024 · Action Roguelike · Roguelite · Action RPG
How long isHeretical?
by Three Swords Studio
10 hours
for the typical playerhalf of them between 4.5 hours and 24 hours
On the long side for an action roguelike: 10 hours for the typical player, longer than 255 of 333 action roguelikes here.
84% recommend it at 5 to 10 hours
88% recommend it at 10 to 20 hours
93% recommend it at 20 to 50 hours
Does Heretical hold up?
Grows on people

84% of its Steam reviewers recommend it at 5–10 hours played, and 93% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Heretical tell you?
In the first two hours60%recommend it
After that88%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 24 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,060 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 84% recommend it at 5–10 hours, and 93% at 20–50 hours.
13% of its reviews were written inside Steam's two-hour refund window, and 60% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 67% were already past the window; the typical thumbs-down came 5 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Saturday, October 31.
Half of its reviewers had played between 4.5 and 24 hours: Oct 26 to Nov 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Heretical worth it?
Video Game Backlog
One hour, at list price
Heretical
- Steam list price, US
- $14.99
- Typical player
- ÷ 10 h
- action roguelike rate
- $2.10/h
- 10 h at that rate
- $21
List price. Not a sale price,
not what anyone paid.
Is Heretical worth it? Yes.
Good value
1.4× the hours of a typical action roguelike, for the same money
Liked
88% recommend it after the refund windowmost action roguelikes: 89%
How this is counted
At Steam's US list price of $14.99, the typical player's 10 hours come to $1.50 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. At $1.50 an hour, Heretical is cheaper per hour than 224 of 333 action roguelikes here: the typical one of 333 action roguelikes here charges $2.10, so the same $14.99 buys 1.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action roguelikes) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Heretical?
Give the ball your Steam profile link or name. It reads the games you own most like Heretical, how long each held you against the typical player, and how long Heretical would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Heretical
- Hades II27hours
Hades II
- Hades21hours
Hades
- Dead Cells19hours
Dead Cells
- Children of Morta11hours
Children of Morta
- VOIN6.5hours
VOIN
- Cinderia8hours
Cinderia
- Death's Door13hours
Death's Door
- Death Must Die12hours
Death Must Die
- Wolcen: Lords of Mayhem16hours
Wolcen: Lords of Mayhem
- Mortal Sin5.5hours
Mortal Sin
- Curse of the Dead Gods9.5hours
Curse of the Dead Gods
- Into the Necrovale9hours
Into the Necrovale
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.