2023 · Hack and Slash · Action RPG · Dungeon Crawler
How long isHammerwatch II?
by Crackshell
9.5 hours
for the typical playerhalf of them between 3.5 hours and 24 hours
Poorly received: only 64% recommend it past the refund window; most RPGs here, 88%.
50% recommend it at 0 to 2 hours
66% recommend it at 2 to 5 hours
62% recommend it at 5 to 10 hours
60% recommend it at 10 to 20 hours
64% recommend it at 20 to 50 hours
Does Hammerwatch II hold up?
Wears thin
Do the first two hours of Hammerwatch II tell you?
In the first two hours50%recommend it
After that64%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 24 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,250 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 2–5 hours: 66% of them. Among players at 10–20 hours that falls to 60%.
14% of its reviews were written inside Steam's two-hour refund window, and 50% of those recommend it. After the window, 64% do. Of the players who gave it a thumbs-down, 81% were already past the window; the typical thumbs-down came 8.5 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 9.5 hours on Friday, October 30.
Half of its reviewers had played between 3.5 and 24 hours: Oct 24 to Nov 13 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Hammerwatch II?

The filter
Barred
32 of every 100 players got to this one and no further.
They hold Walking the Plank and never earned it.
How this is counted
63% of the players who launched Hammerwatch II hold Walking the Plank, its first story achievement on Steam, and 12% hold The End, its last. The steepest drop comes between Walking the Plank (63%) and Barred (31%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Hammerwatch II worth it?
Video Game Backlog
One hour, at list price
Hammerwatch II
- Steam list price, US
- $24.99
- Typical player
- ÷ 9.5 h
- RPG rate
- $1.50/h
- 9.5 h at that rate
- $14
List price. Not a sale price,
not what anyone paid.
Is Hammerwatch II worth it? Probably not.
Pricey per hour
A typical RPG gives 1.8× the hours for the money
Divisive
64% recommend it after the refund windowmost RPGs: 88%
How this is counted
At Steam's US list price of $24.99, the typical player's 9.5 hours come to $2.63 an hour. Past the two-hour refund window, 64% of its Steam reviewers recommend it. At $2.63 an hour, Hammerwatch II costs more per hour than 697 of 861 RPGs here: the typical one of 861 RPGs here charges $1.50.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Hammerwatch II?
Give the ball your Steam profile link or name. It reads the games you own most like Hammerwatch II, how long each held you against the typical player, and how long Hammerwatch II would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Hammerwatch II?
3 of 3
Copies in the libraries here: never launched it
1 in 3,463
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.





