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2022 · Story Rich · Interactive Fiction · Linear

How long isGOODBYE WORLD?

1.5 hours

for the typical playerhalf of them between 1.5 hours and 2.5 hours

GOODBYE WORLD cover

Do the first two hours of GOODBYE WORLD tell you?

In the first two hours82%recommend it

After that88%recommend it

6 of every 20 thumbs-down came after the window had closed, 14 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 1.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 2.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 863 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

63% of its reviews were written inside Steam's two-hour refund window, and 82% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 29% were already past the window; the typical thumbs-down came 1.5 hours in.

When would you get there?

2days

At an hour a night, you’d pass the typical player’s 1.5 hours on Friday, October 23.

Half of its reviewers had played between 1.5 and 2.5 hours: Oct 23 to Oct 24 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in GOODBYE WORLD?

The filter

#3

7 of every 100 players got to this one and no further.

They hold #2 and never earned it.

  1. Launched it100% launched it
  2. #1−1288% hold it
  3. #2−484% hold it
  4. #3Filtered −777% hold it
  5. #4−572% hold it
  6. #5−369% hold it
  7. #6−267% hold it
  8. #7−166% hold it
  9. #8−264% hold it
  10. #9−163% hold it
  11. #10−162% hold it
  12. #13−161% hold it
How this is counted

88% of the players who launched GOODBYE WORLD hold #1, its first story achievement on Steam, and 61% hold #13, its last. The steepest drop comes between #2 (84%) and #3 (77%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is GOODBYE WORLD worth it?

Is GOODBYE WORLD worth it? It depends.

  • Pricey per hour

    A typical Steam game gives 3.6× the hours for the money

  • Liked

    88% recommend it after the refund windowmost Steam games: 89%

How this is counted

At Steam's US list price of $11.99, the typical player's 1.5 hours come to $7.99 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. At $7.99 an hour, GOODBYE WORLD costs more per hour than 9240 of 9589 Steam games here: the typical one of 9589 Steam games here charges $2.22.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like GOODBYE WORLD?

Give the ball your Steam profile link or name. It reads the games you own most like GOODBYE WORLD, how long each held you against the typical player, and how long GOODBYE WORLD would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like GOODBYE WORLD

  1. 1

    Until Then

    GOODBYE WORLD, but 2D, and ten times the hours

    Loved · 97%

  2. 2

    To the Moon

    GOODBYE WORLD, but three times the hours, and even better loved

    Loved · 96%

  3. 3

    No Case Should Remain Unsolved

    GOODBYE WORLD, but an investigation, and even better loved

    Loved · 96%

  4. 4

    Dear Esther: Landmark Edition

    GOODBYE WORLD, but free to play, and first-person

    Mixed · 75%

  5. 5

    Winter Novel

    GOODBYE WORLD, but anime, and 2D

    Liked · 84%

  6. 6

    and Roger

    GOODBYE WORLD, but with romance, and cute

    Loved · 95%

All 30 games like GOODBYE WORLD, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from GOODBYE WORLD: a kind of game it is that GOODBYE WORLD is not, a feature its tags carry that GOODBYE WORLD's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.