Video Game Backlog

2022 · Western · Action-Adventure · Co-op

How long isEvil West?

by Flying Wild Hog

9.5 hours

for the typical playerhalf of them between 4 hours and 15 hours

Evil West cover

Evil West among the 104 beat 'em ups here

The whole tier list
BPlayed tier

#50

of 104

ranked by owners here who played past two hours

41%
got past 2 hours
about the kind's 39%
2%
past 20 hours
−6 on the kind's 8%
56%
launched it
about the kind's 55%
128
libraries own it
1 in 19 of the 2,472 read here
Evil West ↓
#1 Yakuza 0#104
44% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Evil West hold up?

Wears thin

Do the first two hours of Evil West tell you?

In the first two hours53%recommend it

After that77%recommend it

26 in 100 said no: 20 after the window had closed, 6 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 15 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,800 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 2–5 hours: 78% of them. Among players at 5–10 hours that falls to 70%.

12% of its reviews were written inside Steam's two-hour refund window, and 53% of those recommend it. After the window, 77% do. Of the players who gave it a thumbs-down, 79% were already past the window; the typical thumbs-down came 7 hours in.

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When would you get there?

10days

At an hour a night, you’d pass the typical player’s 9.5 hours on Monday, November 23.

Half of its reviewers had played between 4 and 15 hours: Nov 17 to Nov 28 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Evil West?

The filter

Ticks & Leeches

20 of every 100 players got to this one and no further.

They hold Calico and never earned it.

  1. Launched it100% launched it
  2. Calico−4258% hold it
  3. Ticks & LeechesDefeat The ParasiterFiltered −2038% hold it
  4. Adapt or DieDefeat the Bruch−929% hold it
  5. Drop of BloodDefeat William Rentier−623% hold it
  6. Ancient BloodDefeat Felicity D'Abano−122% hold it
  7. Novice22% hold it
How this is counted

58% of the players who launched Evil West hold Calico, its first story achievement on Steam, and 22% hold Novice, its last. The steepest drop comes between Calico (58%) and Ticks & Leeches (38%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Evil West worth it?

Is Evil West worth it? Probably not.

  • Pricey per hour

    A typical beat 'em up gives 1.9× the hours for the money

  • Mixed

    77% recommend it after the refund windowmost beat 'em ups: 90%

  • Usually played

    56% of owners here have played itmost beat 'em ups: 57%

How this is counted

At Steam's US list price of $49.99, the typical player's 9.5 hours come to $5.26 an hour. Past the two-hour refund window, 77% of its Steam reviewers recommend it. At $5.26 an hour, Evil West costs more per hour than 100 of 116 beat 'em ups here: the typical one of 116 beat 'em ups here charges $2.75.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (beat 'em ups) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Evil West today?

Almost anywhere

PC, PS5, Xbox Series, PS4 and 1 more.

  1. todayXbox Series2022
  2. todayPS42022
  3. todayPC2022
  4. todayPS52022
  5. todayXbox One2022
How this is counted

From IGDB, found by its Steam app: the machines Evil West came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Evil West?

Give the ball your Steam profile link or name. It reads the games you own most like Evil West, how long each held you against the typical player, and how long Evil West would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@tyrese-maxey holds this page

  1. 1st@tyrese-maxey8.8 h
  2. 2nd@hustensaftschmuggler7 h
  3. 3rd@zocchihedron5.5 h
  4. 4th@k-mommy2.4 h
  5. 5th@radu1071.8 h
  6. 6th@teddy-bear-inc1.1 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Evil West?

  • 1 in 726

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Evil West

  1. 1

    Devil May Cry 5

    Evil West, but solo, and even better loved

    Loved · 96%Games like Devil May Cry 5

  2. 2

    Devil May Cry 4 Special Edition

    Evil West, but harder, and solo

    Liked · 87%Games like Devil May Cry 4 Special Edition

  3. 3

    Bayonetta

    Evil West, but faster, and solo

    Loved · 92%Games like Bayonetta

  4. 4

    Hi-Fi RUSH

    Evil West, but a rhythm game, and cartoony

    Loved · 97%Games like Hi-Fi RUSH

  5. 5
  6. 6

    Soulstice

    Evil West, but dark fantasy

    Mixed · 73%Games like Soulstice

All 30 games like Evil West, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Evil West: a kind of game it is that Evil West is not, a feature its tags carry that Evil West's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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