2023 · Dating Sim · Romance · Hack and Slash
How long isEternights?
by Studio Sai
12 hours
for the typical playerhalf of them between 6 hours and 16 hours
Eternights among the 370 action RPGs here
The whole tier list#301
of 370
ranked by owners here who played past two hours
- 11%
- got past 2 hours
- −40 on the kind's 51%
- 0%
- past 20 hours
- −21 on the kind's 21%
- 24%
- launched it
- −41 on the kind's 65%
- 38
- libraries own it
- 1 in 65 of the 2,472 read here
Next to it in the ranking
Mostly left in the box: 76% of the owners here never launched it, more than for 308 of 346 action RPGs.
67% recommend it at 0 to 2 hours
80% recommend it at 2 to 5 hours
82% recommend it at 5 to 10 hours
89% recommend it at 10 to 20 hours
94% recommend it at 20 to 50 hours
Does Eternights hold up?
Grows on people

80% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Eternights tell you?
In the first two hours67%recommend it
After that87%recommend it
15 in 100 said no: 12 after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 6 hours and 16 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,520 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 80% recommend it at 2–5 hours, and 94% at 20–50 hours.
8% of its reviews were written inside Steam's two-hour refund window, and 67% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 81% were already past the window; the typical thumbs-down came 7.5 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Wednesday, November 25.
Half of its reviewers had played between 6 and 16 hours: Nov 19 to Nov 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Eternights?

The filter
Master Craftsman
20 of every 100 players got to this one and no further.
They hold The First Bond and never earned it.
How this is counted
85% of the players who launched Eternights hold New arm, its first story achievement on Steam, and 30% hold Stone Retriever, its last. The steepest drop comes between The First Bond (71%) and Master Craftsman (51%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Eternights worth it?
Video Game Backlog
One hour, at list price
Eternights
- Steam list price, US
- $29.99
- Typical player
- ÷ 12 h
- action RPG rate
- $1.85/h
- 12 h at that rate
- $22
List price. Not a sale price,
not what anyone paid.
Is Eternights worth it? It depends.
Pricey per hour
A typical action RPG gives 1.3× the hours for the money
Liked
87% recommend it after the refund windowmost action RPGs: 86%
Often left unplayed
24% of owners here have played itmost action RPGs: 65%
How this is counted
At Steam's US list price of $29.99, the typical player's 12 hours come to $2.50 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $2.50 an hour, Eternights costs more per hour than 325 of 465 action RPGs here: the typical one of 465 action RPGs here charges $1.85.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action RPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Eternights today?
Almost anywhere
PC, PS5, Switch, PS4 and 2 more.
- todayPS42023
- todayPC2023
- todayPS52023
- todayAndroid2024
- todayiPhone2024
- todaySwitch2024
How this is counted
From IGDB, found by its Steam app: the machines Eternights came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Eternights?
Give the ball your Steam profile link or name. It reads the games you own most like Eternights, how long each held you against the typical player, and how long Eternights would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Eternights?
1 in 3,630
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Eternights
Tokyo Xanadu eX+
Eternights, but third-person, and three times the hours
Liked · 85%Games like Tokyo Xanadu eX+
Shining Resonance Refrain
Eternights, but with dragons, and more divisive
Mixed · 69%Games like Shining Resonance Refrain
NieR Replicant ver.1.22474487139...
Eternights, but twice the hours
KINGDOM HEARTS -HD 1.5+2.5 ReMIX-
Much the same as Eternights
Liked · 87%Games like KINGDOM HEARTS -HD 1.5+2.5 ReMIX-
Tales of ARISE
Eternights, but open world, and three times the hours
Liked · 87%Games like Tales of ARISE
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Eternights: a kind of game it is that Eternights is not, a feature its tags carry that Eternights's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.






