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DOOM Eternal cover

2020 · Action

How long isDOOM Eternal?

by id Software

15 hours

for the typical playerhalf of them between 6.5 hours and 30 hours

Does DOOM Eternal hold up?

It grows on people: 88% recommend it at 2–5 hours, and 96% past 500 hours.

How long would it take you?

Your Steam profile link or name: where you are in DOOM Eternal, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

@catch holds this page

  1. 1st@catch155 h
  2. 2nd@veliallast36 h
  3. 3rd@gwynn732 h
  4. 4th@testuser18.7 h
  5. 5th@ninjakiero-874.3 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is DOOM Eternal worth it?

  • 93%recommend it once the refund window has closed
  • 88 → 96%it grows on people: at 2–5 hours, then past 500 hours
  • 27 of 116Steam libraries read here that own it never launched it

Do the first two hours of DOOM Eternal tell you?

In the first two hours65%recommend it

After that93%recommend it

16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.

5% of its reviews were written inside Steam's two-hour refund window, and 65% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 7.5 hours in.

Where do players get filtered in DOOM Eternal?

The filter

The Hunters Became the Hunted

26 of every 100 players got to this one and no further.

They hold Doomsday and never earned it.

  1. Launched it100% launched it
  2. DoomsdayComplete Hell on Earth−2476% hold it
  3. The Hunters Became the HuntedKill the Doom HuntersFiltered −2650% hold it
  4. Interplanetary FrackingBlow a hole in Mars−941% hold it
  5. Thumbs DownBest the Gladiator in the coliseum−140% hold it
  6. Reforged and RefueledAcquire a new Crucible in Taras Nabad−337% hold it
  7. NontraditionalistKill the Khan Maykr−433% hold it
  8. IconoclastKill the Icon of Sin−132% hold it
  9. The Once and Future SlayerComplete the Campaign on any difficulty32% hold it

How far do players get in DOOM Eternal?

76% of the players who launched DOOM Eternal hold Doomsday, its first story achievement on Steam, and 32% hold The Once and Future Slayer, its last. The steepest drop comes between Doomsday (76%) and The Hunters Became the Hunted (50%).

DOOM Eternal grows on you

Grows on you seal

Grows on you

88% of its Steam reviewers recommend it at 2–5 hours played, and 96% past 500 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Made this game? Put the seal on your site.

Download PNG
<a href="https://www.videogamebacklog.com/game/doom-eternal#seals"><img src="https://www.videogamebacklog.com/game/doom-eternal/seal/grows-on-you.png" width="160" height="160" alt="DOOM Eternal: Grows on you. 88% of its Steam reviewers recommend it at 2–5 hours played, and 96% past 500 hours played."></a>

Did everyone who owns DOOM Eternal play it?

27 of 116

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How well is DOOM Eternal remembered?

1 in 11

Name 100 runs say its name, 8.7% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 15 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 30 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 219,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $29.99, the typical player's 15 hours come to $2.00 an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.