2025 · Mechs · Open World · Sci-fi
How long isDaemon X Machina: Titanic Scion?
by Marvelous Inc.
19 hours
for the typical playerhalf of them between 6 hours and 43 hours
Daemon X Machina: Titanic Scion among the 202 hack and slash games here
The whole tier list#145
of 202
ranked by owners here who played past two hours
- 29%
- got past 2 hours
- −16 on the kind's 45%
- 8%
- past 20 hours
- −3 on the kind's 10%
- 32%
- launched it
- −29 on the kind's 61%
- 77
- libraries own it
- 1 in 32 of the 2,483 read here
Next to it in the ranking
Long for a hack and slash game: 19 hours for the typical player, longer than 250 of 270 hack and slash games here.
48% recommend it at 0 to 2 hours
67% recommend it at 2 to 5 hours
62% recommend it at 5 to 10 hours
59% recommend it at 10 to 20 hours
62% recommend it at 20 to 50 hours
70% recommend it at 50 to 100 hours
Does Daemon X Machina: Titanic Scion hold up?
Wears thin
Do the first two hours of Daemon X Machina: Titanic Scion tell you?
In the first two hours48%recommend it
After that64%recommend it
37 in 100 said no: 32 after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 19 hours or less when they gave their verdict. The middle half sat between 6 hours and 43 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,590 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 2–5 hours: 67% of them. Among players at 10–20 hours that falls to 59%.
9% of its reviews were written inside Steam's two-hour refund window, and 48% of those recommend it. After the window, 64% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 16 hours in.
When would you get there?
19days
At an hour a night, you’d pass the typical player’s 19 hours on Thursday, December 3.
Half of its reviewers had played between 6 and 43 hours: Nov 20 to Dec 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Daemon X Machina: Titanic Scion?

The filter
The Demons of Heaven
17 of every 100 players got to this one and no further.
They hold Jailbreak and never earned it.
How this is counted
86% of the players who launched Daemon X Machina: Titanic Scion hold Runaway, its first story achievement on Steam, and 29% hold Striking the Garden, its last. The steepest drop comes between Jailbreak (62%) and The Demons of Heaven (45%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Daemon X Machina: Titanic Scion worth it?
Video Game Backlog
One hour, at list price
Daemon X Machina: Titanic Scion
- Steam list price, US
- $69.99
- Typical player
- ÷ 19 h
- hack and slash game rate
- $2.70/h
- 19 h at that rate
- $51
List price. Not a sale price,
not what anyone paid.
Is Daemon X Machina: Titanic Scion worth it? Probably not.
Pricey per hour
A typical hack and slash game gives 1.4× the hours for the money
Divisive
64% recommend it after the refund windowmost hack and slash games: 87%
Often left unplayed
33% of owners here have played itmost hack and slash games: 61%
How this is counted
At Steam's US list price of $69.99, the typical player's 19 hours come to $3.68 an hour. Past the two-hour refund window, 64% of its Steam reviewers recommend it. At $3.68 an hour, Daemon X Machina: Titanic Scion costs more per hour than 193 of 270 hack and slash games here: the typical one of 270 hack and slash games here charges $2.70.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (hack and slash games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Daemon X Machina: Titanic Scion today?
Almost anywhere
PC, PS5, Xbox Series and Switch 2.
- todayXbox Series2025
- todaySwitch 22025
- todayPC2025
- todayPS52025
How this is counted
From IGDB, found by its Steam app: the machines Daemon X Machina: Titanic Scion came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Daemon X Machina: Titanic Scion?
Give the ball your Steam profile link or name. It reads the games you own most like Daemon X Machina: Titanic Scion, how long each held you against the typical player, and how long Daemon X Machina: Titanic Scion would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Daemon X Machina: Titanic Scion
ARMORED CORE VI FIRES OF RUBICON
Daemon X Machina, but a third-person shooter, and not open world
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SD GUNDAM BATTLE ALLIANCE
Daemon X Machina, but an action RPG, and with robots
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MechWarrior 5: Clans
Daemon X Machina, but a first-person shooter, and not open world
Mixed · 74%Games like MechWarrior 5: Clans
Titanfall 2
Daemon X Machina, but a first-person shooter, and half the hours
Loved · 96%Games like Titanfall 2
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Daemon X Machina: Titanic Scion: a kind of game it is that Daemon X Machina: Titanic Scion is not, a feature its tags carry that Daemon X Machina: Titanic Scion's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









