2026 · Job Simulator · Crafting · Comedy
How long isChop Chop Inc.?
by NullRef Entertainment
13 hours
for the typical playerhalf of them between 6.5 hours and 21 hours
A bargain: $1.00 an hour, cheaper than 128 of 142 job sims here.
87% recommend it at 5 to 10 hours
93% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
Does Chop Chop Inc. hold up?
Grows on people

87% of its Steam reviewers recommend it at 5–10 hours played, and 97% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Chop Chop Inc. tell you?
In the first two hours70%recommend it
After that92%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 13 hours or less when they gave their verdict. The middle half sat between 6.5 hours and 21 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,590 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 87% recommend it at 5–10 hours, and 97% at 20–50 hours.
7% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 92% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 7.5 hours in.
When would you get there?
13days
At an hour a night, you’d pass the typical player’s 13 hours on Tuesday, November 3.
Half of its reviewers had played between 6.5 and 21 hours: Oct 28 to Nov 11 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Chop Chop Inc.?
Launched it 100%
Earned its most common achievement 98%
Earned a typical achievement 22%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Chop Chop Inc. worth it?
Video Game Backlog
One hour, at list price
Chop Chop Inc.
- Steam list price, US
- $12.99
- Typical player
- ÷ 13 h
- job sim rate
- $2.37/h
- 13 h at that rate
- $31
List price. Not a sale price,
not what anyone paid.
Is Chop Chop Inc. worth it? Yes.
A steal
2.4× the hours of a typical job sim, for the same money
Loved
92% recommend it after the refund windowmost job sims: 88%
How this is counted
At Steam's US list price of $12.99, the typical player's 13 hours come to $1.00 an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. At $1.00 an hour, Chop Chop Inc. is cheaper per hour than 128 of 142 job sims here: the typical one of 142 job sims here charges $2.37, so the same $12.99 buys 2.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (job sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Chop Chop Inc.?
Give the ball your Steam profile link or name. It reads the games you own most like Chop Chop Inc., how long each held you against the typical player, and how long Chop Chop Inc. would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Chop Chop Inc.
- Dressmaker8.5hours
Dressmaker
- Tavern Manager Simulator10hours
Tavern Manager Simulator
- ReStory: Chill Electronics Repairs9hours
ReStory: Chill Electronics Repairs
- Alchemy Factory20hours
Alchemy Factory
- Storage Hunter13hours
Storage Hunter
- TCG Card Shop Simulator15hours
TCG Card Shop Simulator
- Retro Rewind - Video Store Simulator11hours
Retro Rewind - Video Store Simulator
- Supermarket Simulator13hours
Supermarket Simulator
- Roadside Research5hours
Roadside Research
- Shop Titans19hours
Shop Titans
- Waterpark Simulator12hours
Waterpark Simulator
- Supermarket Together7.5hours
Supermarket Together
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.