2019 · Space · RTS · Real Time Tactics
How long isBattlefleet Gothic: Armada 2?
22 hours
for the typical playerhalf of them between 6 hours and 60 hours
A brick wall partway in: one story step stops 39 in 100 of the players who launched it.
28% recommend it at 0 to 2 hours
66% recommend it at 2 to 5 hours
74% recommend it at 5 to 10 hours
79% recommend it at 10 to 20 hours
82% recommend it at 20 to 50 hours
87% recommend it at 50 to 100 hours
88% recommend it at 100 to 200 hours
87% recommend it at 200 to 500 hours
Does Battlefleet Gothic: Armada 2 hold up?
Grows on people
Do the first two hours of Battlefleet Gothic: Armada 2 tell you?
In the first two hours28%recommend it
After that80%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 22 hours or less when they gave their verdict. The middle half sat between 6 hours and 60 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 11,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 66% recommend it at 2–5 hours, and 87% at 200–500 hours.
12% of its reviews were written inside Steam's two-hour refund window, and 28% of those recommend it. After the window, 80% do. Of the players who gave it a thumbs-down, 67% were already past the window; the typical thumbs-down came 6.5 hours in.
When would you get there?
3weeks
At an hour a night, you’d pass the typical player’s 22 hours on Thursday, November 12.
Half of its reviewers had played between 6 and 60 hours: Oct 27 to Dec 20 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Battlefleet Gothic: Armada 2?

The filter
Kill the Killer
39 of every 100 players got to this one and no further.
They hold Battle of Cadia and never earned it.
How this is counted
58% of the players who launched Battlefleet Gothic: Armada 2 hold Relic Destruction, its first story achievement on Steam, and 11% hold Hail to the Primarch!, its last. The steepest drop comes between Battle of Cadia (50%) and Kill the Killer (11%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Battlefleet Gothic: Armada 2 worth it?
Video Game Backlog
One hour, at list price
Battlefleet Gothic: Armada 2
- Steam list price, US
- $19.99
- Typical player
- ÷ 22 h
- real-time strategy game rate
- $1.75/h
- 22 h at that rate
- $38
List price. Not a sale price,
not what anyone paid.
Is Battlefleet Gothic: Armada 2 worth it? Yes.
Good value
1.9× the hours of a typical real-time strategy game, for the same money
Liked
80% recommend it after the refund windowmost real-time strategy games: 87%
How this is counted
At Steam's US list price of $19.99, the typical player's 22 hours come to 91¢ an hour. Past the two-hour refund window, 80% of its Steam reviewers recommend it. At 91¢ an hour, Battlefleet Gothic: Armada 2 is cheaper per hour than 175 of 223 real-time strategy games here: the typical one of 223 real-time strategy games here charges $1.75, so the same $19.99 buys 1.9× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (real-time strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Battlefleet Gothic: Armada 2?
Give the ball your Steam profile link or name. It reads the games you own most like Battlefleet Gothic: Armada 2, how long each held you against the typical player, and how long Battlefleet Gothic: Armada 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.



