2023 · Horror · Puzzle · 1990's
How long isAmanda the Adventurer?
by MANGLEDmaw Games
4 hours
for the typical playerhalf of them between 2.5 hours and 5 hours
Amanda the Adventurer among the 200 horror games here
The whole tier list#112
of 200
ranked by owners here who played past two hours
- 34%
- got past 2 hours
- about the kind's 35%
- 1%
- past 20 hours
- −3 on the kind's 4%
- 44%
- launched it
- −6 on the kind's 50%
- 113
- libraries own it
- 1 in 22 of the 2,483 read here
Next to it in the ranking
Exceptionally loved: 96% recommend it past the refund window, better reviewed than 373 of 460 horror games here.
81% recommend it at 0 to 2 hours
95% recommend it at 2 to 5 hours
97% recommend it at 5 to 10 hours
97% recommend it at 10 to 20 hours
Does Amanda the Adventurer hold up?
Holds steady

At least 94% of its Steam reviewers recommend it at every stage from 2 to 20 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of Amanda the Adventurer tell you?
In the first two hours81%recommend it
After that96%recommend it
6 in 100 said no: 3 after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,410 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 95% and 97% recommend it at every stage past the first two hours.
15% of its reviews were written inside Steam's two-hour refund window, and 81% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Wednesday, November 18.
Half of its reviewers had played between 2.5 and 5 hours: Nov 17 to Nov 19 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Amanda the Adventurer?

The filter
Rodent Recycling
17 of every 100 players got to this one and no further.
They hold Chronomancer and never earned it.
How this is counted
90% of the players who launched Amanda the Adventurer hold Pie Flavored, its first story achievement on Steam, and 52% hold Tonight's Forecast, its last. The steepest drop comes between Chronomancer (81%) and Rodent Recycling (64%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
How many endings does Amanda the Adventurer have?
Is Amanda the Adventurer worth it?
Video Game Backlog
One hour, at list price
Amanda the Adventurer
- Steam list price, US
- $8.99
- Typical player
- ÷ 4 h
- horror game rate
- $2.80/h
- 4 h at that rate
- $11
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Amanda the Adventurer worth it? Mostly.
Fair price
About what a typical horror game charges: $2.25 an hour
Loved
96% recommend it after the refund windowmost horror games: 88%
Often left unplayed
46% of owners here have played itmost horror games: 62%
How this is counted
At Steam's US list price of $8.99, the typical player's 4 hours come to $2.25 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. An hour of Amanda the Adventurer costs about what the typical one of 460 horror games here charges $2.80.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (horror games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Amanda the Adventurer today?
Almost anywhere
PC, PS5, Xbox Series, Switch and 2 more.
- todayPC2023
- todayXbox Series2024
- todayPS42024
- todayPS52024
- todayXbox One2024
- todaySwitch2026in Amanda the Adventurer Trilogy Bundle
How this is counted
From IGDB, found by its Steam app: the machines Amanda the Adventurer came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Amanda the Adventurer?
Give the ball your Steam profile link or name. It reads the games you own most like Amanda the Adventurer, how long each held you against the typical player, and how long Amanda the Adventurer would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@horny holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Amanda the Adventurer?
1 in 363
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Amanda the Adventurer
Cube Escape: Paradox
Amanda the Adventurer, but free to play
Loved · 97%Games like Cube Escape: Paradox
The Room Two
Amanda the Adventurer, but Lovecraftian, and even better loved
Loved · 98%Games like The Room Two
Sally Face - Episode One
Amanda the Adventurer, but hand-drawn, and twice the hours
Loved · 97%Games like Sally Face - Episode One
Crow Country
Amanda the Adventurer, but a third-person shooter, and retro
Loved · 98%Games like Crow Country
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Amanda the Adventurer: a kind of game it is that Amanda the Adventurer is not, a feature its tags carry that Amanda the Adventurer's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.




