2015 · Story Rich · Choices Matter · Choose Your Own Adventure
How long is80 Days?
by inkle Ltd & Cape Guy Ltd
6 hours
for the typical playerhalf of them between 3 hours and 12 hours
80 Days among the 133 interactive fiction games here
The whole tier list#92
of 133
ranked by owners here who played past two hours
- 18%
- got past 2 hours
- −17 on the kind's 35%
- 3%
- past 20 hours
- about the kind's 3%
- 44%
- launched it
- −5 on the kind's 49%
- 73
- libraries own it
- 1 in 34 of the 2,477 read here
Next to it in the ranking
Well loved: 95% recommend it past the refund window, better reviewed than 135 of 189 interactive fiction games here.
64% recommend it at 0 to 2 hours
91% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
Does 80 Days hold up?
Holds steady

At least 91% of its Steam reviewers recommend it at every stage from 2 to 20 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of 80 Days tell you?
In the first two hours64%recommend it
After that95%recommend it
10 in 100 said no: 5 after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 3 hours and 12 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,050 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 91% and 98% recommend it at every stage past the first two hours.
14% of its reviews were written inside Steam's two-hour refund window, and 64% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 48% were already past the window; the typical thumbs-down came 2 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 6 hours on Friday, November 20.
Half of its reviewers had played between 3 and 12 hours: Nov 17 to Nov 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in 80 Days?
Launched it 100%
Earned its most common achievement 68%
Earned a typical achievement 3.3%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is 80 Days worth it?
Video Game Backlog
One hour, at list price
80 Days
- Steam list price, US
- $12.99
- Typical player
- ÷ 6 h
- interactive fiction game rate
- $2.60/h
- 6 h at that rate
- $16
About the going rate
List price. Not a sale price,
not what anyone paid.
Is 80 Days worth it? Mostly.
Fair price
About what a typical interactive fiction game charges: $2.17 an hour
Loved
95% recommend it after the refund windowmost interactive fiction games: 91%
Usually played
44% of owners here have played itmost interactive fiction games: 49%
How this is counted
At Steam's US list price of $12.99, the typical player's 6 hours come to $2.17 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. An hour of 80 Days costs about what the typical one of 189 interactive fiction games here charges $2.60.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (interactive fiction games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play 80 Days today?
Almost anywhere
PC, Switch, iPhone and Android.
- todayAndroid2014
- todayiPhone2014
- todayPC2015
- todaySwitch2019
How this is counted
From IGDB, found by its Steam app: the machines 80 Days came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like 80 Days?
Give the ball your Steam profile link or name. It reads the games you own most like 80 Days, how long each held you against the typical player, and how long 80 Days would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with 80 Days?
1 in 3,630
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like 80 Days
The Life and Suffering of Sir Brante
80 Days, but told in text, and medieval
Monster Prom 3: Monster Roadtrip
80 Days, but a party game, and a survival game
Loved · 97%Games like Monster Prom 3: Monster Roadtrip
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from 80 Days: a kind of game it is that 80 Days is not, a feature its tags carry that 80 Days's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.