Video Game Backlog

2016 · Puzzle · Visual Novel · Story Rich

How long isZero Escape: Zero Time Dilemma?

by Spike Chunsoft Co., Ltd.

22 hours

for the typical playerhalf of them between 13 hours and 27 hours

Zero Escape: Zero Time Dilemma cover

Zero Escape: Zero Time Dilemma among the 172 visual novels here

The whole tier list
CPlayed tier

#128

of 172

ranked by owners here who played past two hours

33%
got past 2 hours
−8 on the kind's 41%
12%
past 20 hours
+8 on the kind's 4%
39%
launched it
−17 on the kind's 56%
69
libraries own it
1 in 36 of the 2,472 read here
Zero Escape: Zero Time Dilemma ↓
#1 A Detective's Novel#172
61% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Long for a visual novel: 22 hours for the typical player, longer than 366 of 405 visual novels here.

Does Zero Escape: Zero Time Dilemma hold up?

Grows on people

Grows on you seal

66% of its Steam reviewers recommend it at 2–5 hours played, and 86% at 20–50 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Zero Escape: Zero Time Dilemma tell you?

In the first two hours58%recommend it

After that83%recommend it

18 in 100 said no: 16 after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 22 hours or less when they gave their verdict. The middle half sat between 13 hours and 27 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,950 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 66% recommend it at 2–5 hours, and 86% at 20–50 hours.

5% of its reviews were written inside Steam's two-hour refund window, and 58% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 18 hours in.

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When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 22 hours on Saturday, December 5.

Half of its reviewers had played between 13 and 27 hours: Nov 26 to Dec 10 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Zero Escape: Zero Time Dilemma worth it?

Is Zero Escape: Zero Time Dilemma worth it? Mostly.

  • A steal

    2.3× the hours of a typical visual novel, for the same money

  • Liked

    83% recommend it after the refund windowmost visual novels: 94%

  • Often left unplayed

    39% of owners here have played itmost visual novels: 64%

How this is counted

At Steam's US list price of $19.99, the typical player's 22 hours come to 91¢ an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. At 91¢ an hour, Zero Escape: Zero Time Dilemma is cheaper per hour than 356 of 405 visual novels here: the typical one of 405 visual novels here charges $2.12, so the same $19.99 buys 2.3× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Zero Escape: Zero Time Dilemma today?

On Xbox One, PS4 and PC

Its own release still plays there: no collection or remaster needed.

  1. 3DS2016
  2. PS Vita2016
  3. todayPS42017
  4. todayPC2018in Zero Escape Trilogy
  5. todayXbox One2022
How this is counted

From IGDB, found by its Steam app: the machines Zero Escape: Zero Time Dilemma came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Zero Escape: Zero Time Dilemma?

Give the ball your Steam profile link or name. It reads the games you own most like Zero Escape: Zero Time Dilemma, how long each held you against the typical player, and how long Zero Escape: Zero Time Dilemma would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@tyr holds this page

  1. 1st@tyr49 h
  2. 2nd@player-4319 h
  3. 3rd@squirt1.1 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Zero Escape: Zero Time Dilemma?

  • 1 in 363

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Zero Escape: Zero Time Dilemma

  1. 1

    AI: The Somnium Files

    Much the same as Zero Escape

    Loved · 91%Games like AI: The Somnium Files

  2. 2

    Root Double -Before Crime * After Days- Xtend Edition

    Much the same as Zero Escape

    Loved · 91%

  3. 3

    Danganronpa: Trigger Happy Havoc

    Zero Escape, but darkly funny, and even better loved

    Loved · 96%Games like Danganronpa: Trigger Happy Havoc

  4. 4

    Cube Escape Collection

    Zero Escape, but a third of the hours, and even better loved

    Loved · 98%Games like Cube Escape Collection

  5. 5

    Raging Loop

    Zero Escape, but even better loved

    Loved · 96%Games like Raging Loop

  6. 6

    Danganronpa 2: Goodbye Despair

    Zero Escape, but darkly funny

    Loved · 96%Games like Danganronpa 2: Goodbye Despair

All 30 games like Zero Escape: Zero Time Dilemma, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Zero Escape: Zero Time Dilemma: a kind of game it is that Zero Escape: Zero Time Dilemma is not, a feature its tags carry that Zero Escape: Zero Time Dilemma's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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