2025 · Bikes · Cycling · Open World
How long isWheel World?
by Messhof
6.5 hours
for the typical playerhalf of them between 3.5 hours and 10 hours
A touch long for a sports game: 6.5 hours for the typical player, longer than 98 of 175 sports games here.
89% recommend it at 5 to 10 hours
Do the first two hours of Wheel World tell you?
In the first two hours83%recommend it
After that91%recommend it
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 10 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 827 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
12% of its reviews were written inside Steam's two-hour refund window, and 83% of those recommend it. After the window, 91% do.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Wednesday, October 28.
Half of its reviewers had played between 3.5 and 10 hours: Oct 25 to Oct 31 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Wheel World worth it?
Video Game Backlog
One hour, at list price
Wheel World
- Steam list price, US
- $19.99
- Typical player
- ÷ 6.5 h
- sports game rate
- $3.33/h
- 6.5 h at that rate
- $22
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Wheel World worth it? Yes.
Fair price
About what a typical sports game charges: $3.08 an hour
Loved
91% recommend it after the refund windowmost sports games: 89%
How this is counted
At Steam's US list price of $19.99, the typical player's 6.5 hours come to $3.08 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. An hour of Wheel World costs about what the typical one of 175 sports games here charges $3.33.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sports games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Wheel World?
Give the ball your Steam profile link or name. It reads the games you own most like Wheel World, how long each held you against the typical player, and how long Wheel World would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Wheel World
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Wheel World: a kind of game it is that Wheel World is not, a feature its tags carry that Wheel World's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.