Video Game Backlog

2025 · Visual Novel · Interactive Fiction · Comic Book

How long isWednesdays?

by Pierre Corbinais & The Pixel Hunt

2 hours

for the typical playerhalf of them between 1.5 hours and 3 hours

Wednesdays cover

Wednesdays among the 172 visual novels here

The whole tier list
DPlayed tier

#172

of 172

ranked by owners here who played past two hours

1%
got past 2 hours
−40 on the kind's 41%
0%
past 20 hours
−4 on the kind's 4%
4%
launched it
−52 on the kind's 56%
190
libraries own it
1 in 13 of the 2,483 read here
Wednesdays ↓
#1 A Detective's Novel#172
96% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Mostly left in the box: 95% of the owners here never launched it, more than for 149 of 151 visual novels.

Do the first two hours of Wednesdays tell you?

In the first two hours94%recommend it

After that98%recommend it

How this is counted

Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 3 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,130 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

40% of its reviews were written inside Steam's two-hour refund window, and 94% of those recommend it. After the window, 98% do.

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When would you get there?

2days

At an hour a night, you’d pass the typical player’s 2 hours on Monday, November 16.

Half of its reviewers had played between 1.5 and 3 hours: Nov 16 to Nov 17 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Wednesdays worth it?

Is Wednesdays worth it? Probably not.

  • Pricey per hour

    A typical visual novel gives 2.4× the hours for the money

  • Loved

    98% recommend it after the refund windowmost visual novels: 94%

  • Often left unplayed

    5% of owners here have played itmost visual novels: 64%

How this is counted

At Steam's US list price of $9.99, the typical player's 2 hours come to $5.00 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $5.00 an hour, Wednesdays costs more per hour than 385 of 405 visual novels here: the typical one of 405 visual novels here charges $2.10.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Wednesdays today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2025
How this is counted

From IGDB, found by its Steam app: the machines Wednesdays came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Wednesdays?

Give the ball your Steam profile link or name. It reads the games you own most like Wednesdays, how long each held you against the typical player, and how long Wednesdays would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Wednesdays?

  • 1 in 1,816

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Wednesdays

  1. 1

    Endless Monday: Dreams and Deadlines

    Wednesdays, but with several endings, and twice the hours

  2. 2

    Emily is Away

    Wednesdays, but free to play, and half the hours

    Liked · 89%Games like Emily is Away

  3. 3

    The Walking Dead: The Telltale Definitive Series

    Wednesdays, but horror, and 15 times the hours

  4. 4

    No Case Should Remain Unsolved

    Wednesdays, but a puzzle game, and an investigation

    Loved · 96%Games like No Case Should Remain Unsolved

  5. 5

    Coffee Talk

    Wednesdays, but relaxing, and three times the hours

    Loved · 95%Games like Coffee Talk

  6. 6

    Overboard!

    Wednesdays, but full of puzzles, and darkly funny

    Loved · 90%

All 30 games like Wednesdays, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Wednesdays: a kind of game it is that Wednesdays is not, a feature its tags carry that Wednesdays's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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