2010 · Grand Strategy · Historical · Political Sim
How long isVictoria II?
by Paradox Development Studio
50 hours
for the typical playerhalf of them between 12 hours and 170 hours
Victoria II among the 37 grand strategy games here
The whole tier list#8
of 37
ranked by owners here who played past two hours
- 59%
- got past 2 hours
- +9 on the kind's 50%
- 18%
- past 20 hours
- about the kind's 21%
- 74%
- launched it
- +9 on the kind's 65%
- 116
- libraries own it
- 1 in 21 of the 2,472 read here
Next to it in the ranking
On the long side for a grand strategy game: 50 hours for the typical player, longer than 45 of 53 grand strategy games here.
66% recommend it at 0 to 2 hours
86% recommend it at 2 to 5 hours
89% recommend it at 5 to 10 hours
90% recommend it at 10 to 20 hours
94% recommend it at 20 to 50 hours
96% recommend it at 50 to 100 hours
97% recommend it at 100 to 200 hours
97% recommend it at 200 to 500 hours
96% recommend it past 500 hours
Does Victoria II hold up?
Grows on people

86% of its Steam reviewers recommend it at 2–5 hours played, and 96% past 500 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Victoria II tell you?
In the first two hours66%recommend it
After that94%recommend it
8 in 100 said no: 6 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 50 hours or less when they gave their verdict. The middle half sat between 12 hours and 170 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 20,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 86% recommend it at 2–5 hours, and 96% past 500 hours.
7% of its reviews were written inside Steam's two-hour refund window, and 66% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 70% were already past the window; the typical thumbs-down came 8.5 hours in.
When would you get there?
7weeks
At an hour a night, you’d pass the typical player’s 50 hours on Saturday, January 2, 2027.
Half of its reviewers had played between 12 and 170 hours: Nov 25 to May 2, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Victoria II worth it?
Video Game Backlog
One hour, at list price
Victoria II
- Steam list price, US
- $19.99
- Typical player
- ÷ 50 h
- grand strategy game rate
- $1.25/h
- 50 h at that rate
- $62
List price. Not a sale price,
not what anyone paid.
Is Victoria II worth it? Yes.
A steal
3.1× the hours of a typical grand strategy game, for the same money
Loved
94% recommend it after the refund windowmost grand strategy games: 83%
Usually played
74% of owners here have played itmost grand strategy games: 68%
How this is counted
At Steam's US list price of $19.99, the typical player's 50 hours come to 40¢ an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At 40¢ an hour, Victoria II is cheaper per hour than 46 of 53 grand strategy games here: the typical one of 53 grand strategy games here charges $1.25, so the same $19.99 buys 3.1× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (grand strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Victoria II today?
On PC
Its own release still plays there: no collection or remaster needed.
- todayPC2010
How this is counted
From IGDB, found by its Steam app: the machines Victoria II came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Victoria II?
Give the ball your Steam profile link or name. It reads the games you own most like Victoria II, how long each held you against the typical player, and how long Victoria II would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Victoria II?
1 in 104
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Victoria II
Crusader Kings II
Victoria II, but free to play, and twice the hours
Loved · 91%Games like Crusader Kings II
Hearts of Iron IV
Victoria II, but set in World War II, and three times the hours
Loved · 90%Games like Hearts of Iron IV
Europa Universalis IV
Victoria II, but five times the hours
Liked · 87%Games like Europa Universalis IV
Imperator: Rome
Victoria II, but half the hours, and more divisive
Mixed · 65%Games like Imperator: Rome
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Victoria II: a kind of game it is that Victoria II is not, a feature its tags carry that Victoria II's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.