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Trine 2 cover

2013 · Action · Adventure · Indie

How long isTrine 2?

by Frozenbyte

9.5 hours

for the typical playerhalf of them between 4.5 hours and 17 hours

Does Trine 2 hold up?

It holds steady: between 94% and 98% recommend it at every stage past the first two hours.

How long would it take you?

Your Steam profile link or name: where you are in Trine 2, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

@foxworks holds this page

  1. 1st@foxworks3.6 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is Trine 2 worth it?

  • 96%recommend it once the refund window has closed
  • 94–98%at every stage past two hours: it holds steady
  • 16 of 83Steam libraries read here that own it never launched it

Do the first two hours of Trine 2 tell you?

In the first two hours87%recommend it

After that96%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

12% of its reviews were written inside Steam's two-hour refund window, and 87% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 66% were already past the window; the typical thumbs-down came 4.5 hours in.

Where do players get filtered in Trine 2?

The filter

Wild in Wilderness

17 of every 100 players got to this one and no further.

They hold Into the Story and never earned it.

  1. Launched it100% launched it
  2. Into the StoryComplete The Story Begins−1981% hold it
  3. Wild in WildernessComplete Forlorn WildernessFiltered −1764% hold it
  4. Mudproof HeroComplete Mudwater Dale−856% hold it
  5. March Through the MarshComplete Mosslight Marsh−452% hold it
  6. Treehouse AdventureComplete Petrified Tree−646% hold it
  7. No More Lizard SoupComplete Shadowed Halls−541% hold it
  8. Hostile GardeningComplete Hushing Grove−536% hold it
  9. Funs with FungiComplete Mushroom Caves−234% hold it
  10. Pearl DiverComplete Searock Castle−331% hold it
  11. Sinister PlumbingComplete Eldritch Passages−328% hold it
  12. I want more!Complete the game−424% hold it

How far do players get in Trine 2?

81% of the players who launched Trine 2 hold Into the Story, its first story achievement on Steam, and 24% hold I want more!, its last. The steepest drop comes between Into the Story (81%) and Wild in Wilderness (64%).

Trine 2 holds up

Holds up seal

Holds up

At least 94% of its Steam reviewers recommend it at every stage from 2 to 100 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site.

Download PNG
<a href="https://www.videogamebacklog.com/game/trine-2#seals"><img src="https://www.videogamebacklog.com/game/trine-2/seal/holds-up.png" width="160" height="160" alt="Trine 2: Holds up. At least 94% of its Steam reviewers recommend it at every stage from 2 to 100 hours played."></a>

Did everyone who owns Trine 2 play it?

16 of 83

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How this page counts

The hours
Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 17 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 22,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $19.99, the typical player's 9.5 hours come to $2.10 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.