2014 · Management · Economy · Naval
How long isTransOcean: The Shipping Company?
by Deck13 Hamburg
15 hours
for the typical playerhalf of them between 6 hours and 38 hours
Long for a casual game: 15 hours for the typical player, longer than 803 of 880 casual games here.
77% recommend it at 5 to 10 hours
74% recommend it at 10 to 20 hours
82% recommend it at 20 to 50 hours
Does TransOcean: The Shipping Company hold up?
Holds steady
Do the first two hours of TransOcean: The Shipping Company tell you?
In the first two hours38%recommend it
After that78%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 15 hours or less when they gave their verdict. The middle half sat between 6 hours and 38 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,330 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 74% and 82% recommend it at every stage past the first two hours.
10% of its reviews were written inside Steam's two-hour refund window, and 38% of those recommend it. After the window, 78% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 7.5 hours in.
When would you get there?
15days
At an hour a night, you’d pass the typical player’s 15 hours on Wednesday, November 4.
Half of its reviewers had played between 6 and 38 hours: Oct 26 to Nov 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is TransOcean: The Shipping Company worth it?
Video Game Backlog
One hour, at list price
TransOcean: The Shipping Company
- Steam list price, US
- $19.99
- Typical player
- ÷ 15 h
- casual game rate
- $2.29/h
- 15 h at that rate
- $34
List price. Not a sale price,
not what anyone paid.
Is TransOcean: The Shipping Company worth it? Yes.
Good value
1.7× the hours of a typical casual game, for the same money
Mixed
78% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $19.99, the typical player's 15 hours come to $1.33 an hour. Past the two-hour refund window, 78% of its Steam reviewers recommend it. At $1.33 an hour, TransOcean: The Shipping Company is cheaper per hour than 665 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $19.99 buys 1.7× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like TransOcean: The Shipping Company?
Give the ball your Steam profile link or name. It reads the games you own most like TransOcean: The Shipping Company, how long each held you against the typical player, and how long TransOcean: The Shipping Company would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@foxworks holds this page
- 1st
@foxworks3.8 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like TransOcean: The Shipping Company
- Patrician III14hours
Patrician III
- Supermarket Simulator13hours
Supermarket Simulator
- Port Royale 316hours
Port Royale 3
- Supermarket Together7.5hours
Supermarket Together
- TransOcean 2: Rivals7.5hours
TransOcean 2: Rivals
- BarnFinders11hours
BarnFinders
- Port Royale 412hours
Port Royale 4
- Game Dev Tycoon11hours
Game Dev Tycoon
- Planet Coaster19hours
Planet Coaster
- Windward15hours
Windward
- Sid Meier's Pirates!11hours
Sid Meier's Pirates!
- Mad Games Tycoon20hours
Mad Games Tycoon
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.