Video Game Backlog

2019 · Local Co-Op · Party Game · 4 Player Local

How long isTools Up!?

by The Knights of Unity

4 hours

for the typical playerhalf of them between 1.5 hours and 7.5 hours

Tools Up! cover

Tools Up! among the 103 party games here

The whole tier list
BPlayed tier

#53

of 103

ranked by owners here who played past two hours

41%
got past 2 hours
−5 on the kind's 46%
1%
past 20 hours
−8 on the kind's 9%
55%
launched it
−11 on the kind's 66%
74
libraries own it
1 in 33 of the 2,472 read here
Tools Up! ↓
#1 Among Us#103
45% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Tools Up! tell you?

In the first two hours55%recommend it

After that88%recommend it

22 in 100 said no: 8 after the window had closed, 14 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 7.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,140 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

31% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 38% were already past the window; the typical thumbs-down came 1 hour in.

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When would you get there?

4days

At an hour a night, you’d pass the typical player’s 4 hours on Tuesday, November 17.

Half of its reviewers had played between 1.5 and 7.5 hours: Nov 15 to Nov 21 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Tools Up!?

The filter

Tea at the Garden Party

19 of every 100 players got to this one and no further.

They hold First Day at Work and never earned it.

  1. Launched it100% launched it
  2. It Was Supposed to Be an Easy Job...Reach the first biome−3466% hold it
  3. First Day at WorkFinish the first level−1254% hold it
  4. Tea at the Garden PartyReach the second biomeFiltered −1935% hold it
  5. Song of Ice and SnowReach the third biome−926% hold it
  6. Manor at the TopReach the fourth biome−521% hold it
  7. Halfway There!Finish 15 levels21% hold it
  8. Dungeons and WagonsReach the fifth biome−417% hold it
  9. Who You Gonna Call?Reach the sixth biome−314% hold it
  10. 5% of Players Do ThisReach the last floor−59.2% hold it
How this is counted

66% of the players who launched Tools Up! hold It Was Supposed to Be an Easy Job..., its first story achievement on Steam, and 9.2% hold 5% of Players Do This, its last. The steepest drop comes between First Day at Work (54%) and Tea at the Garden Party (35%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Tools Up! worth it?

Is Tools Up! worth it? Probably not.

  • Pricey per hour

    A typical party game gives 1.5× the hours for the money

  • Liked

    88% recommend it after the refund windowmost party games: 93%

  • Often left unplayed

    55% of owners here have played itmost party games: 71%

How this is counted

At Steam's US list price of $19.99, the typical player's 4 hours come to $5.00 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. At $5.00 an hour, Tools Up! costs more per hour than 81 of 116 party games here: the typical one of 116 party games here charges $3.33.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (party games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Tools Up! today?

Almost anywhere

PC, Switch, PS4 and Xbox One.

  1. todayPS42019
  2. todayPC2019
  3. todayXbox One2021in The Bundle of Wonders
  4. todaySwitch2025in Tools Up! and Servonauts Bundle
How this is counted

From IGDB, found by its Steam app: the machines Tools Up! came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Tools Up!?

Give the ball your Steam profile link or name. It reads the games you own most like Tools Up!, how long each held you against the typical player, and how long Tools Up! would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@eltorga holds this page

  1. 1st@eltorga5.6 h
  2. 2nd@radu1071.4 h
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Tools Up!?

  • 1 in 3,630

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Tools Up!

  1. 1

    Overcooked

    Tools Up!, but a cooking game

    Loved · 90%Games like Overcooked

  2. 2

    Overcooked! 2

    Tools Up!, but co-op, and twice the hours

    Loved · 90%Games like Overcooked! 2

  3. 3

    Moving Out

    Much the same as Tools Up!

    Liked · 80%Games like Moving Out

  4. 4

    Out of Space

    Tools Up!, but a management game, and in space

    Mixed · 79%Games like Out of Space

  5. 5

    Heave Ho

    Tools Up!, but a puzzle platformer, and 2D

    Loved · 91%Games like Heave Ho

  6. 6

    Lovers in a Dangerous Spacetime

    Tools Up!, but a shoot 'em up, and in space

    Loved · 93%Games like Lovers in a Dangerous Spacetime

All 30 games like Tools Up!, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Tools Up!: a kind of game it is that Tools Up! is not, a feature its tags carry that Tools Up!'s barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

Look up another game