Video Game BacklogAnalyze your library
The Message from Deep Space cover

2026 · Science · Puzzle · Aliens

How long isThe Message from Deep Space?

by Applesinmypants

21 hours

for the typical playerhalf of them between 7 hours and 35 hours

Does The Message from Deep Space hold up?

Holds steady

Holds up seal

At least 94% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site
Download PNG
<a href="https://www.videogamebacklog.com/game/the-message-from-deep-space#seals"><img src="https://www.videogamebacklog.com/game/the-message-from-deep-space/seal/holds-up.png" width="160" height="160" alt="The Message from Deep Space: Holds up. At least 94% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>

Do the first two hours of The Message from Deep Space tell you?

In the first two hours91%recommend it

After that97%recommend it

How this is counted

Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 7 hours and 35 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,970 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 94% and 98% recommend it at every stage past the first two hours.

4% of its reviews were written inside Steam's two-hour refund window, and 91% of those recommend it. After the window, 97% do.

When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 21 hours on Tuesday, November 10.

Half of its reviewers had played between 7 and 35 hours: Oct 27 to Nov 24 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in The Message from Deep Space?

The filter

Triple Digits??

19 of every 100 players got to this one and no further.

They hold Week 1 and never earned it.

  1. Launched it100% launched it
  2. Hydrogen LineClear the first transmission−496% hold it
  3. Week 1Complete the first week−294% hold it
  4. Triple Digits??Reach transmission 64Filtered −1975% hold it
  5. Act 1−471% hold it
  6. Triple Digits!!!Reach Transmission 100−1061% hold it
  7. Act 2−1546% hold it
  8. Act 3−541% hold it
  9. Act 4−1229% hold it
  10. Act 7−821% hold it
  11. Act 10−912% hold it
  12. The Message from Deep SpaceComplete the translation−111% hold it
How this is counted

96% of the players who launched The Message from Deep Space hold Hydrogen Line, its first story achievement on Steam, and 11% hold The Message from Deep Space, its last. The steepest drop comes between Week 1 (94%) and Triple Digits?? (75%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is The Message from Deep Space worth it?

Is The Message from Deep Space worth it? Yes.

  • A steal

    4.4× the hours of a typical Steam game, for the same money

  • Loved

    97% recommend it after the refund windowmost Steam games: 90%

How this is counted

At Steam's US list price of $9.99, the typical player's 21 hours come to 48¢ an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. At 48¢ an hour, The Message from Deep Space is cheaper per hour than 4720 of 4904 Steam games here: the typical one of 4904 Steam games here charges $2.10, so the same $9.99 buys 4.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like The Message from Deep Space?

Give the ball your Steam profile link or name. It reads the games you own most like The Message from Deep Space, how long each held you against the typical player, and how long The Message from Deep Space would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like The Message from Deep Space