2025 · Turn-Based Tactics · Tactical RPG · LGBTQ+
How long isThe Great Villainess: Strategy of Lily?
by Alliance Arts & One or Eight
16 hours
for the typical playerhalf of them between 8 hours and 25 hours
On the long side for a simulation game: 16 hours for the typical player, longer than 727 of 960 simulation games here.
72% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
94% recommend it at 20 to 50 hours
Does The Great Villainess: Strategy of Lily hold up?
Grows on people

72% of its Steam reviewers recommend it at 5–10 hours played, and 94% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/the-great-villainess-strategy-of-lily#seals"><img src="https://www.videogamebacklog.com/game/the-great-villainess-strategy-of-lily/seal/grows-on-you.png" width="160" height="160" alt="The Great Villainess: Strategy of Lily: Grows on you. 72% of its Steam reviewers recommend it at 5–10 hours played, and 94% at 20–50 hours played."></a>Do the first two hours of The Great Villainess: Strategy of Lily tell you?
In the first two hours59%recommend it
After that86%recommend it
18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 16 hours or less when they gave their verdict. The middle half sat between 8 hours and 25 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,650 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 72% recommend it at 5–10 hours, and 94% at 20–50 hours.
4% of its reviews were written inside Steam's two-hour refund window, and 59% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 88% were already past the window; the typical thumbs-down came 9.5 hours in.
When would you get there?
16days
At an hour a night, you’d pass the typical player’s 16 hours on Thursday, November 5.
Half of its reviewers had played between 8 and 25 hours: Oct 28 to Nov 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in The Great Villainess: Strategy of Lily?

The filter
Birth of a New Nation
17 of every 100 players got to this one and no further.
They hold The Curtain Rises and never earned it.
How this is counted
91% of the players who launched The Great Villainess: Strategy of Lily hold The Curtain Rises, its first story achievement on Steam, and 32% hold Sorry for the Wait!, its last. The steepest drop comes between The Curtain Rises (91%) and Birth of a New Nation (74%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is The Great Villainess: Strategy of Lily worth it?
Video Game Backlog
One hour, at list price
The Great Villainess: Strategy of Lily
- Steam list price, US
- $29.99
- Typical player
- ÷ 16 h
- simulation game rate
- $2.00/h
- 16 h at that rate
- $32
About the going rate
List price. Not a sale price,
not what anyone paid.
Is The Great Villainess: Strategy of Lily worth it? Yes.
Fair price
About what a typical simulation game charges: $1.87 an hour
Liked
86% recommend it after the refund windowmost simulation games: 90%
How this is counted
At Steam's US list price of $29.99, the typical player's 16 hours come to $1.87 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. An hour of The Great Villainess: Strategy of Lily costs about what the typical one of 960 simulation games here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like The Great Villainess: Strategy of Lily?
Give the ball your Steam profile link or name. It reads the games you own most like The Great Villainess: Strategy of Lily, how long each held you against the typical player, and how long The Great Villainess: Strategy of Lily would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like The Great Villainess: Strategy of Lily
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- Disgaea PC18hours
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- Age of Wonders 431hours
Age of Wonders 4
- The Banner Saga13hours
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- Jagged Alliance 330hours
Jagged Alliance 3
- Disgaea 5 Complete36hours
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.








