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The Big Con cover

2021 · 1990's · Crime · Comedy

The Big Con

A wall partway in: one story step stops 15 in 100 of the players who launched it.

Where do players get filtered in The Big Con?

The filter

The Bandcamp Bait 'n Switch

15 of every 100 players got to this one and no further.

They hold The Video Store Employee and never earned it.

  1. Launched it100% launched it
  2. The Video Store EmployeeShowed up to work kinda sorta on time.−1684% hold it
  3. The Bandcamp Bait 'n SwitchGot on a bus to save your video store from loan sharks.Filtered −1569% hold it
  4. The Burblo BoondoggleGrabbed enough money for a train ticket.−1158% hold it
  5. The Hormliner HustleConned more money than Ted on your way up the train.−652% hold it
  6. The Kabaczky ConfusionStole a lot of money from... the Kabaczkys.−1339% hold it
  7. The Desert DialtoneTook a wrong turn in the desert and found a little guidance.39% hold it
  8. The Suit-Up SurpriseSnuck your way into a casino, dressed for success.−435% hold it
  9. The Casino Case-OutSaved Linda's Video from Ricky.−134% hold it
  10. The Big ConFinished your adventure and told your mom everything.34% hold it
How this is counted

84% of the players who launched The Big Con hold The Video Store Employee, its first story achievement on Steam, and 34% hold The Big Con, its last. The steepest drop comes between The Video Store Employee (84%) and The Bandcamp Bait 'n Switch (69%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like The Big Con?

Give the ball your Steam profile link or name. It reads the games you own most like The Big Con, how long each held you against the typical player, and how long The Big Con would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with The Big Con?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.