2021 · Management · eSports · Auto Battler
How long isTeamfight Manager?
by Team Samoyed
12 hours
for the typical playerhalf of them between 5.5 hours and 24 hours
A bargain: 83¢ an hour, cheaper than 388 of 443 management games here.
64% recommend it at 0 to 2 hours
82% recommend it at 2 to 5 hours
84% recommend it at 5 to 10 hours
89% recommend it at 10 to 20 hours
93% recommend it at 20 to 50 hours
94% recommend it at 50 to 100 hours
Does Teamfight Manager hold up?
Grows on people

82% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Teamfight Manager tell you?
In the first two hours64%recommend it
After that88%recommend it
13 in 100 said no: 11 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 24 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,940 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 82% recommend it at 2–5 hours, and 94% at 50–100 hours.
6% of its reviews were written inside Steam's two-hour refund window, and 64% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 84% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Thursday, November 26.
Half of its reviewers had played between 5.5 and 24 hours: Nov 20 to Dec 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Teamfight Manager worth it?
Video Game Backlog
One hour, at list price
Teamfight Manager
- Steam list price, US
- $9.99
- Typical player
- ÷ 12 h
- management game rate
- $1.67/h
- 12 h at that rate
- $20
List price. Not a sale price,
not what anyone paid.
Is Teamfight Manager worth it? Yes.
A steal
2× the hours of a typical management game, for the same money
Liked
88% recommend it after the refund windowmost management games: 87%
How this is counted
At Steam's US list price of $9.99, the typical player's 12 hours come to 83¢ an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. At 83¢ an hour, Teamfight Manager is cheaper per hour than 388 of 443 management games here: the typical one of 443 management games here charges $1.67, so the same $9.99 buys 2× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (management games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Teamfight Manager today?
On Switch and PC
Its own release still plays there: no collection or remaster needed.
- todayPC2021
- todaySwitch2022
How this is counted
From IGDB, found by its Steam app: the machines Teamfight Manager came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Teamfight Manager?
Give the ball your Steam profile link or name. It reads the games you own most like Teamfight Manager, how long each held you against the typical player, and how long Teamfight Manager would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Teamfight Manager?
1 of 4
Copies in the libraries here: never launched it
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Teamfight Manager
Dota Underlords
Teamfight Manager, but free to play, and turn-based
Liked · 82%Games like Dota Underlords
Esports Godfather
Teamfight Manager, but a card battler, and twice the hours
Loved · 91%Games like Esports Godfather
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Teamfight Manager: a kind of game it is that Teamfight Manager is not, a feature its tags carry that Teamfight Manager's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.