2024 · Auto Battler · Management · RPG
How long isGladiator Guild Manager?
by Entertainment Forge
7 hours
for the typical playerhalf of them between 3.5 hours and 15 hours
A brick wall partway in: one story step stops 41 in 100 of the players who launched it.
59% recommend it at 0 to 2 hours
79% recommend it at 2 to 5 hours
84% recommend it at 5 to 10 hours
86% recommend it at 10 to 20 hours
87% recommend it at 20 to 50 hours
Does Gladiator Guild Manager hold up?
Holds steady
Do the first two hours of Gladiator Guild Manager tell you?
In the first two hours59%recommend it
After that84%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 15 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,140 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 79% and 87% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 59% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 5 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 7 hours on Tuesday, October 27.
Half of its reviewers had played between 3.5 and 15 hours: Oct 24 to Nov 4 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Gladiator Guild Manager?

The filter
Conquering The Winter
41 of every 100 players got to this one and no further.
They hold First Taste Of Glory and never earned it.
How this is counted
77% of the players who launched Gladiator Guild Manager hold First Taste Of Glory, its first story achievement on Steam, and 13% hold Championship Master, its last. The steepest drop comes between First Taste Of Glory (77%) and Conquering The Winter (36%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Gladiator Guild Manager worth it?
Video Game Backlog
One hour, at list price
Gladiator Guild Manager
- Steam list price, US
- $14.99
- Typical player
- ÷ 7 h
- auto battler rate
- $1.54/h
- 7 h at that rate
- $11
List price. Not a sale price,
not what anyone paid.
Is Gladiator Guild Manager worth it? Mostly.
Pricey per hour
A typical auto battler gives 1.4× the hours for the money
Liked
84% recommend it after the refund windowmost auto battlers: 88%
How this is counted
At Steam's US list price of $14.99, the typical player's 7 hours come to $2.14 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. At $2.14 an hour, Gladiator Guild Manager costs more per hour than 19 of 22 auto battlers here: the typical one of 22 auto battlers here charges $1.54.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (auto battlers) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Gladiator Guild Manager?
Give the ball your Steam profile link or name. It reads the games you own most like Gladiator Guild Manager, how long each held you against the typical player, and how long Gladiator Guild Manager would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Gladiator Guild Manager
- Hero's Hour9.5hours
Hero's Hour
- Symphony of War: The Nephilim Saga34hours
Symphony of War: The Nephilim Saga
- The Last Spell26hours
The Last Spell
- Tactical Breach Wizards15hours
Tactical Breach Wizards
- The Banner Saga13hours
The Banner Saga
- The Last Flame13hours
The Last Flame
- Stronghold Crusader 211hours
Stronghold Crusader 2
- Wargroove10hours
Wargroove
- Thronefall7hours
Thronefall
- Foundation22hours
Foundation
- Despot's Game: Dystopian Battle Simulator5.5hours
Despot's Game: Dystopian Battle Simulator
- Disgaea PC18hours
Disgaea PC
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.

