2019 · Cyberpunk · Story Rich · Point & Click
How long isTales of the Neon Sea?
by YiTi Games
8 hours
for the typical playerhalf of them between 5.5 hours and 13 hours
Tales of the Neon Sea among the 426 point-and-click adventures here
The whole tier list#391
of 426
ranked by owners here who played past two hours
- 7%
- got past 2 hours
- −25 on the kind's 32%
- 1%
- past 20 hours
- about the kind's 1%
- 10%
- launched it
- −34 on the kind's 45%
- 106
- libraries own it
- 1 in 24 of the 2,519 read here
Next to it in the ranking
Mostly left in the box: 90% of the owners here never launched it, more than for 294 of 323 point-and-click adventures.
54% recommend it at 0 to 2 hours
79% recommend it at 2 to 5 hours
87% recommend it at 5 to 10 hours
91% recommend it at 10 to 20 hours
Does Tales of the Neon Sea hold up?
Grows on people

79% of its Steam reviewers recommend it at 2–5 hours played, and 91% at 10–20 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Tales of the Neon Sea tell you?
In the first two hours54%recommend it
After that88%recommend it
15 in 100 said no: 11 after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 8 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 13 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,160 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 79% recommend it at 2–5 hours, and 91% at 10–20 hours.
8% of its reviews were written inside Steam's two-hour refund window, and 54% of those recommend it. After the window, 88% do. Of the players who gave it a thumbs-down, 77% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 8 hours on Sunday, November 22.
Half of its reviewers had played between 5.5 and 13 hours: Nov 20 to Nov 27 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Tales of the Neon Sea?

The filter
William!
9 of every 100 players got to this one and no further.
They hold All Eggs in One Basket and never earned it.
How this is counted
80% of the players who launched Tales of the Neon Sea hold Capture Expert, its first story achievement on Steam, and 24% hold Case Closed, its last. The steepest drop comes between All Eggs in One Basket (77%) and William! (68%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Tales of the Neon Sea worth it?
Video Game Backlog
One hour, at list price
Tales of the Neon Sea
- Steam list price, US
- $16.99
- Typical player
- ÷ 8 h
- point-and-click adventure rate
- $2.00/h
- 8 h at that rate
- $16
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Tales of the Neon Sea worth it? Mostly.
Fair price
About what a typical point-and-click adventure charges: $2.12 an hour
Liked
88% recommend it after the refund windowmost point-and-click adventures: 91%
Often left unplayed
10% of owners here have played itmost point-and-click adventures: 56%
How this is counted
At Steam's US list price of $16.99, the typical player's 8 hours come to $2.12 an hour. Past the two-hour refund window, 88% of its Steam reviewers recommend it. An hour of Tales of the Neon Sea costs about what the typical one of 428 point-and-click adventures here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (point-and-click adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Tales of the Neon Sea today?
Almost anywhere
PC, PS5, Xbox Series, Switch and 4 more.
- todayPC2019
- todayiPhone2020
- todayAndroid2021
- todayXbox Series2023
- todayPS42023
- todayPS52023
- todayXbox One2023
- todaySwitch2023
How this is counted
From IGDB, found by its Steam app: the machines Tales of the Neon Sea came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Tales of the Neon Sea?
Give the ball your Steam profile link or name. It reads the games you own most like Tales of the Neon Sea, how long each held you against the typical player, and how long Tales of the Neon Sea would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@tyr1.1 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Tales of the Neon Sea
Whispers of a Machine
Tales of the Neon Sea, but your choices matter
Loved · 93%Games like Whispers of a Machine
The Cat Lady
Tales of the Neon Sea, but a psychological horror game, and darker
Loved · 94%Games like The Cat Lady
Blacksad: Under the Skin
Tales of the Neon Sea, but with several endings, and your choices matter
Liked · 83%Games like Blacksad: Under the Skin
The Bookwalker
Tales of the Neon Sea, but isometric, and dark fantasy
Loved · 91%Games like The Bookwalker
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Tales of the Neon Sea: a kind of game it is that Tales of the Neon Sea is not, a feature its tags carry that Tales of the Neon Sea's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









