Video Game Backlog

2014 · Side Scroller · Time Manipulation · Bullet Hell

How long isSuper Time Force Ultra?

by Capybara Games

6 hours

for the typical playerhalf of them between 2.5 hours and 10 hours

Super Time Force Ultra cover

Super Time Force Ultra among the 176 shoot 'em ups here

The whole tier list
CPlayed tier

#119

of 176

ranked by owners here who played past two hours

36%
got past 2 hours
−8 on the kind's 44%
1%
past 20 hours
about the kind's 3%
65%
launched it
about the kind's 65%
83
libraries own it
1 in 30 of the 2,483 read here
Super Time Force Ultra ↓
#1 Cuphead#176
35% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Super Time Force Ultra tell you?

In the first two hours65%recommend it

After that96%recommend it

10 in 100 said no: 3 after the window had closed, 7 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 10 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 972 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

21% of its reviews were written inside Steam's two-hour refund window, and 65% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 30% were already past the window; the typical thumbs-down came 1 hour in.

Diese Seite auf Deutsch

When would you get there?

6days

At an hour a night, you’d pass the typical player’s 6 hours on Friday, November 20.

Half of its reviewers had played between 2.5 and 10 hours: Nov 17 to Nov 24 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Super Time Force Ultra?

The filter

1,000,000 BC Completed!

20 of every 100 players got to this one and no further.

They hold 198X Completed! and never earned it.

  1. Launched it100% launched it
  2. 198X Completed!Complete the 198X time zone−6040% hold it
  3. 1,000,000 BC Completed!Complete the Prehistoric time zoneFiltered −2020% hold it
  4. Year 673 Completed!Complete the Medieval time zone−317% hold it
  5. Year 199X Completed!Complete the Post-Apocalypse time zone17% hold it
  6. 9600 BC Completed!Complete the Ancient Atlantis time zone−116% hold it
  7. Year 3072 Completed!Complete the Future City time zone−115% hold it
  8. Infinity−411% hold it
How this is counted

40% of the players who launched Super Time Force Ultra hold 198X Completed!, its first story achievement on Steam, and 11% hold Infinity, its last. The steepest drop comes between 198X Completed! (40%) and 1,000,000 BC Completed! (20%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Super Time Force Ultra worth it?

Is Super Time Force Ultra worth it? Mostly.

  • Good value

    1.3× the hours of a typical shoot 'em up, for the same money

  • Loved

    96% recommend it after the refund windowmost shoot 'em ups: 91%

  • Often left unplayed

    65% of owners here have played itmost shoot 'em ups: 76%

How this is counted

At Steam's US list price of $14.99, the typical player's 6 hours come to $2.50 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. At $2.50 an hour, Super Time Force Ultra is cheaper per hour than 116 of 202 shoot 'em ups here: the typical one of 202 shoot 'em ups here charges $3.33, so the same $14.99 buys 1.3× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (shoot 'em ups) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Super Time Force Ultra today?

On PC, PS4 and Xbox One

Its own release still plays there: no collection or remaster needed.

  1. Xbox 3602014
  2. todayXbox One2014
  3. PS Vita2015
  4. todayPS42015
  5. todayPC2016
How this is counted

From IGDB, found by its Steam app: the machines Super Time Force Ultra came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Super Time Force Ultra?

Give the ball your Steam profile link or name. It reads the games you own most like Super Time Force Ultra, how long each held you against the typical player, and how long Super Time Force Ultra would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@eltorga holds this page

  1. 1st@eltorga3 h
  2. 2nd@pr-xy2.6 h
  3. 3rd@mor4ee1.5 h
  4. 4th@foxworks1 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Super Time Force Ultra

  1. 1

    Warhammer 40,000: Shootas, Blood & Teef

    Super Time Force Ultra, but PvP

  2. 2

    Cuphead

    Super Time Force Ultra, but co-op, and twice the hours

    Loved · 96%Games like Cuphead

  3. 3

    Huntdown

    Super Time Force Ultra, but couch co-op, and even better loved

    Loved · 95%Games like Huntdown

  4. 4

    METAL SLUG 3

    Super Time Force Ultra, but co-op, and half the hours

    Loved · 90%Games like METAL SLUG 3

  5. 5

    METAL SLUG

    Super Time Force Ultra, but co-op, and a third of the hours

    Liked · 89%Games like METAL SLUG

  6. 6

    Mega Man 11

    Super Time Force Ultra, but 2.5D, and with robots

    Liked · 89%Games like Mega Man 11

All 30 games like Super Time Force Ultra, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Super Time Force Ultra: a kind of game it is that Super Time Force Ultra is not, a feature its tags carry that Super Time Force Ultra's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

Look up another game