2019 · Space · Sci-fi · RPG
How long isStarcom: Nexus?
by Wx3 Labs, LLC
21 hours
for the typical playerhalf of them between 9 hours and 31 hours
On the long side for an RPG: 21 hours for the typical player, longer than 1,476 of 1,860 RPGs here.
86% recommend it at 2 to 5 hours
88% recommend it at 5 to 10 hours
90% recommend it at 10 to 20 hours
94% recommend it at 20 to 50 hours
Does Starcom: Nexus hold up?
Grows on people

86% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Starcom: Nexus tell you?
In the first two hours67%recommend it
After that92%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 21 hours or less when they gave their verdict. The middle half sat between 9 hours and 31 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,350 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 86% recommend it at 2–5 hours, and 94% at 20–50 hours.
5% of its reviews were written inside Steam's two-hour refund window, and 67% of those recommend it. After the window, 92% do. Of the players who gave it a thumbs-down, 84% were already past the window; the typical thumbs-down came 11 hours in.
When would you get there?
3weeks
At an hour a night, you’d pass the typical player’s 21 hours on Wednesday, November 11.
Half of its reviewers had played between 9 and 31 hours: Oct 30 to Nov 21 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Starcom: Nexus worth it?
Video Game Backlog
One hour, at list price
Starcom: Nexus
- Steam list price, US
- $19.99
- Typical player
- ÷ 21 h
- RPG rate
- $1.67/h
- 21 h at that rate
- $35
List price. Not a sale price,
not what anyone paid.
Is Starcom: Nexus worth it? Yes.
Good value
1.7× the hours of a typical RPG, for the same money
Loved
92% recommend it after the refund windowmost RPGs: 87%
How this is counted
At Steam's US list price of $19.99, the typical player's 21 hours come to 95¢ an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. At 95¢ an hour, Starcom: Nexus is cheaper per hour than 1452 of 1860 RPGs here: the typical one of 1860 RPGs here charges $1.67, so the same $19.99 buys 1.7× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Starcom: Nexus?
Give the ball your Steam profile link or name. It reads the games you own most like Starcom: Nexus, how long each held you against the typical player, and how long Starcom: Nexus would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Starcom: Nexus
- Starfield42hours
Starfield
- Endless Sky20hours
Endless Sky
- Rebel Galaxy22hours
Rebel Galaxy
- Cosmoteer: Starship Architect & Commander26hours
Cosmoteer: Starship Architect & Commander
- Kerbal Space Program52hours
Kerbal Space Program
- Elite Dangerous71hours
Elite Dangerous
- No Man's Sky35hours
No Man's Sky
- Outer Wilds23hours
Outer Wilds
- The Outer Worlds22hours
The Outer Worlds
- ΔV: Rings of Saturn17hours
ΔV: Rings of Saturn
- Dyson Sphere Program39hours
Dyson Sphere Program
- Hardspace: Shipbreaker20hours
Hardspace: Shipbreaker
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.