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Star Control: Origins cover

2018 · Story Rich · Choices Matter · Shooter

How long isStar Control: Origins?

by Stardock Entertainment

19 hours

for the typical playerhalf of them between 5.5 hours and 36 hours

Long for a third-person shooter: 19 hours for the typical player, longer than 175 of 195 third-person shooters here.

Does Star Control: Origins hold up?

Grows on people

Do the first two hours of Star Control: Origins tell you?

In the first two hours45%recommend it

After that78%recommend it

15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 19 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 36 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,710 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 60% recommend it at 2–5 hours, and 87% at 50–100 hours.

11% of its reviews were written inside Steam's two-hour refund window, and 45% of those recommend it. After the window, 78% do. Of the players who gave it a thumbs-down, 77% were already past the window; the typical thumbs-down came 7.5 hours in.

When would you get there?

19days

At an hour a night, you’d pass the typical player’s 19 hours on Monday, November 9.

Half of its reviewers had played between 5.5 and 36 hours: Oct 27 to Nov 26 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Star Control: Origins worth it?

Is Star Control: Origins worth it? Yes.

  • A steal

    2.4× the hours of a typical third-person shooter, for the same money

  • Mixed

    78% recommend it after the refund windowmost third-person shooters: 86%

How this is counted

At Steam's US list price of $19.99, the typical player's 19 hours come to $1.05 an hour. Past the two-hour refund window, 78% of its Steam reviewers recommend it. At $1.05 an hour, Star Control: Origins is cheaper per hour than 182 of 195 third-person shooters here: the typical one of 195 third-person shooters here charges $2.50, so the same $19.99 buys 2.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (third-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Star Control: Origins?

Give the ball your Steam profile link or name. It reads the games you own most like Star Control: Origins, how long each held you against the typical player, and how long Star Control: Origins would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@foxworks holds this page

  1. 1st@foxworks25 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

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