2023 · Shooter · Space · Loot
How long isEVERSPACE™ 2?
by ROCKFISH Games
20 hours
for the typical playerhalf of them between 7 hours and 50 hours
EVERSPACE™ 2 among the 52 space sims here
The whole tier list#20
of 52
ranked by owners here who played past two hours
- 48%
- got past 2 hours
- +8 on the kind's 40%
- 10%
- past 20 hours
- −3 on the kind's 13%
- 69%
- launched it
- +14 on the kind's 55%
- 52
- libraries own it
- 1 in 48 of the 2,472 read here
Next to it in the ranking
On the long side for a space sim: 20 hours for the typical player, longer than 51 of 65 space sims here.
71% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
85% recommend it at 5 to 10 hours
86% recommend it at 10 to 20 hours
86% recommend it at 20 to 50 hours
89% recommend it at 50 to 100 hours
91% recommend it at 100 to 200 hours
94% recommend it at 200 to 500 hours
Does EVERSPACE™ 2 hold up?
Holds steady
Do the first two hours of EVERSPACE™ 2 tell you?
In the first two hours71%recommend it
After that87%recommend it
14 in 100 said no: 12 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 20 hours or less when they gave their verdict. The middle half sat between 7 hours and 50 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 85% and 94% recommend it at every stage past the first two hours.
8% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 83% were already past the window; the typical thumbs-down came 15 hours in.
When would you get there?
20days
At an hour a night, you’d pass the typical player’s 20 hours on Friday, December 4.
Half of its reviewers had played between 7 and 50 hours: Nov 21 to Jan 3, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in EVERSPACE™ 2?

The filter
In Good Company
25 of every 100 players got to this one and no further.
They hold A New Home and never earned it.
How this is counted
62% of the players who launched EVERSPACE™ 2 hold A New Home, its first story achievement on Steam, and 12% hold There Can Be Only One, its last. The steepest drop comes between A New Home (62%) and In Good Company (37%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is EVERSPACE™ 2 worth it?
Video Game Backlog
One hour, at list price
EVERSPACE™ 2
- Steam list price, US
- $49.99
- Typical player
- ÷ 20 h
- space sim rate
- $1.84/h
- 20 h at that rate
- $37
List price. Not a sale price,
not what anyone paid.
Is EVERSPACE™ 2 worth it? Mostly.
Pricey per hour
A typical space sim gives 1.4× the hours for the money
Liked
87% recommend it after the refund windowmost space sims: 84%
Usually played
69% of owners here have played itmost space sims: 66%
How this is counted
At Steam's US list price of $49.99, the typical player's 20 hours come to $2.50 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $2.50 an hour, EVERSPACE™ 2 costs more per hour than 40 of 65 space sims here: the typical one of 65 space sims here charges $1.84.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (space sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play EVERSPACE™ 2 today?
Almost anywhere
PC, PS5, Xbox Series and Switch 2.
- todayXbox Series2025in Everspace 2: Galactic Edition
- todayPC2025in Everspace 2: Galactic Edition
- todayPS52025in Everspace 2: Galactic Edition
- todaySwitch 22026in Everspace 2: Galactic Edition
How this is counted
From IGDB, found by its Steam app: the machines EVERSPACE™ 2 came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like EVERSPACE™ 2?
Give the ball your Steam profile link or name. It reads the games you own most like EVERSPACE™ 2, how long each held you against the typical player, and how long EVERSPACE™ 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@zocchihedron holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with EVERSPACE™ 2?
1 in 3,630
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like EVERSPACE™ 2
Borderlands 4
EVERSPACE 2, but a first-person shooter, and co-op
Divisive · 58%Games like Borderlands 4
The First Descendant
EVERSPACE 2, but free to play, and not open world
Divisive · 57%Games like The First Descendant
Borderlands: The Pre-Sequel
EVERSPACE 2, but a first-person shooter, and funny
Mixed · 79%Games like Borderlands: The Pre-Sequel
The Outer Worlds
EVERSPACE 2, but your choices matter, and first-person
Liked · 82%Games like The Outer Worlds
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from EVERSPACE™ 2: a kind of game it is that EVERSPACE™ 2 is not, a feature its tags carry that EVERSPACE™ 2's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.





