2014 · Top-Down Shooter · Zombies · Top-Down
How long isSplatter - Zombiecalypse Now?
by Dreamworlds
3.5 hours
for the typical playerhalf of them between 1.5 hours and 6.5 hours
Splatter - Zombiecalypse Now among the 108 top-down shooters here
The whole tier list#24
of 108
ranked by owners here who played past two hours
- 55%
- got past 2 hours
- +18 on the kind's 37%
- 2%
- past 20 hours
- about the kind's 3%
- 79%
- launched it
- +24 on the kind's 55%
- 114
- libraries own it
- 1 in 22 of the 2,483 read here
Next to it in the ranking
Rarely seen through: only 12% of the players who launched it hold its last story achievement.
76% recommend it at 0 to 2 hours
94% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
Do the first two hours of Splatter - Zombiecalypse Now tell you?
In the first two hours76%recommend it
After that95%recommend it
11 in 100 said no: 4 after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 6.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,460 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
29% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 35% were already past the window; the typical thumbs-down came 55 minutes in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 3.5 hours on Wednesday, November 18.
Half of its reviewers had played between 1.5 and 6.5 hours: Nov 16 to Nov 21 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Splatter - Zombiecalypse Now?

The filter
A surge of deepest satisfaction
10 of every 100 players got to this one and no further.
They hold First Steps into the Rain and never earned it.
How this is counted
36% of the players who launched Splatter - Zombiecalypse Now hold First Steps into the Rain, its first story achievement on Steam, and 12% hold Put an end to this, its last. The steepest drop comes between First Steps into the Rain (36%) and A surge of deepest satisfaction (26%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Splatter - Zombiecalypse Now worth it?
Video Game Backlog
One hour, at list price
Splatter - Zombiecalypse Now
- Steam list price, US
- $6.99
- Typical player
- ÷ 3.5 h
- top-down shooter rate
- $1.96/h
- 3.5 h at that rate
- $7
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Splatter - Zombiecalypse Now worth it? Yes.
Fair price
About what a typical top-down shooter charges: $2.00 an hour
Loved
95% recommend it after the refund windowmost top-down shooters: 89%
Gets played
78% of owners here have played itmost top-down shooters: 66%
How this is counted
At Steam's US list price of $6.99, the typical player's 3.5 hours come to $2.00 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. An hour of Splatter - Zombiecalypse Now costs about what the typical one of 124 top-down shooters here charges $1.96.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (top-down shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Splatter - Zombiecalypse Now today?
On PC and Switch
Its own release still plays there: no collection or remaster needed.
- todayPC2014
- todaySwitch2023in Splatter: Zombiecalypse Now + The Hong Kong Massacre
How this is counted
From IGDB, found by its Steam app: the machines Splatter - Zombiecalypse Now came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Splatter - Zombiecalypse Now?
Give the ball your Steam profile link or name. It reads the games you own most like Splatter - Zombiecalypse Now, how long each held you against the typical player, and how long Splatter - Zombiecalypse Now would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@radu107 holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Splatter - Zombiecalypse Now
Crimsonland
Splatter - Zombiecalypse Now, but couch co-op, and twice the hours
Loved · 92%Games like Crimsonland
The Hong Kong Massacre
Splatter - Zombiecalypse Now, but harder, and more divisive
Mixed · 72%Games like The Hong Kong Massacre
Nation Red
Splatter - Zombiecalypse Now, but co-op, and about survival
Liked · 89%Games like Nation Red
Kill The Crows
Splatter - Zombiecalypse Now, but a Western, and pixel art
Loved · 95%Games like Kill The Crows
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Splatter - Zombiecalypse Now: a kind of game it is that Splatter - Zombiecalypse Now is not, a feature its tags carry that Splatter - Zombiecalypse Now's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









