2014 · Visual Novel · RPG · Choices Matter
How long isSoul Gambler?
by Ilex Games
2.5 hours
for the typical playerhalf of them between 1.5 hours and 4.5 hours
On the short side for a visual novel: 2.5 hours for the typical player, shorter than 313 of 370 visual novels here.
80% recommend it at 0 to 2 hours
91% recommend it at 2 to 5 hours
92% recommend it at 5 to 10 hours
Do the first two hours of Soul Gambler tell you?
In the first two hours80%recommend it
After that91%recommend it
9 of every 20 thumbs-down came after the window had closed, 11 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 4.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,740 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
35% of its reviews were written inside Steam's two-hour refund window, and 80% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 45% were already past the window; the typical thumbs-down came 2 hours in.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Saturday, October 24.
Half of its reviewers had played between 1.5 and 4.5 hours: Oct 23 to Oct 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Soul Gambler worth it?
Video Game Backlog
One hour, at list price
Soul Gambler
- Steam list price, US
- $2.99
- Typical player
- ÷ 2.5 h
- visual novel rate
- $2.10/h
- 2.5 h at that rate
- $5
List price. Not a sale price,
not what anyone paid.
Is Soul Gambler worth it? Yes.
Good value
1.8× the hours of a typical visual novel, for the same money
Loved
91% recommend it after the refund windowmost visual novels: 94%
Gets played
84% of owners here have played itmost visual novels: 49%
How this is counted
At Steam's US list price of $2.99, the typical player's 2.5 hours come to $1.20 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $1.20 an hour, Soul Gambler is cheaper per hour than 295 of 370 visual novels here: the typical one of 370 visual novels here charges $2.10, so the same $2.99 buys 1.8× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Soul Gambler?
Give the ball your Steam profile link or name. It reads the games you own most like Soul Gambler, how long each held you against the typical player, and how long Soul Gambler would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Soul Gambler
- A Light in the Dark4.5hours
A Light in the Dark
- The Walking Dead: The Telltale Definitive Series33hours
The Walking Dead: The Telltale Definitive Series
- The Wolf Among Us8.5hours
The Wolf Among Us
- Endless Monday: Dreams and Deadlines4.5hours
Endless Monday: Dreams and Deadlines
- Slay the Princess — The Pristine Cut5.5hours
Slay the Princess — The Pristine Cut
- Everlasting Summer14hours
Everlasting Summer
- The Blind Prophet6.5hours
The Blind Prophet
- Batman: The Enemy Within - The Telltale Series12hours
Batman: The Enemy Within - The Telltale Series
- Milk outside a bag of milk outside a bag of milk2.5hours
Milk outside a bag of milk outside a bag of milk
- Emily is Away Too3.5hours
Emily is Away Too
- Dispatch8.5hours
Dispatch
- Neo Cab4.5hours
Neo Cab
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.