Video Game Backlog

2017 · 3D Platformer · Fast-Paced · Platformer

How long isSonic Forces?

by Sonic Team & Hardlight

6.5 hours

for the typical playerhalf of them between 3.5 hours and 14 hours

Sonic Forces cover

Sonic Forces among the 140 3D platformers here

The whole tier list
BPlayed tier

#43

of 140

ranked by owners here who played past two hours

45%
got past 2 hours
+9 on the kind's 35%
2%
past 20 hours
−5 on the kind's 7%
64%
launched it
+12 on the kind's 53%
56
libraries own it
1 in 44 of the 2,483 read here
Sonic Forces ↓
#1 Fall Guys#140
36% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Sonic Forces hold up?

Grows on people

Do the first two hours of Sonic Forces tell you?

In the first two hours38%recommend it

After that62%recommend it

41 in 100 said no: 33 after the window had closed, 8 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 14 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 8,760 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 53% recommend it at 2–5 hours, and 65% at 50–100 hours.

12% of its reviews were written inside Steam's two-hour refund window, and 38% of those recommend it. After the window, 62% do. Of the players who gave it a thumbs-down, 82% were already past the window; the typical thumbs-down came 5 hours in.

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When would you get there?

7days

At an hour a night, you’d pass the typical player’s 6.5 hours on Saturday, November 21.

Half of its reviewers had played between 3.5 and 14 hours: Nov 18 to Nov 28 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Sonic Forces?

The filter

Sextuple Trouble

18 of every 100 players got to this one and no further.

They hold Your Own Story and never earned it.

  1. Launched it100% launched it
  2. A New Story BeginsCleared Stage 1−892% hold it
  3. Your Own StoryCreated an Avatar−290% hold it
  4. Sextuple TroubleDefeated ZavokFiltered −1872% hold it
  5. Infinite PossibilitesDrove off Infinite−765% hold it
  6. Mean Egg MachineDrove off Eggman−362% hold it
  7. For the FutureLiberated a world−557% hold it
  8. Courage in HandDrove off Infinite again57% hold it
  9. HopeTurned the tide of the conflict−750% hold it
  10. Bonds of FriendshipDefeated Infinite−149% hold it
  11. Saved the WorldRestored peace to the world−445% hold it
How this is counted

92% of the players who launched Sonic Forces hold A New Story Begins, its first story achievement on Steam, and 45% hold Saved the World, its last. The steepest drop comes between Your Own Story (90%) and Sextuple Trouble (72%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Sonic Forces worth it?

Is Sonic Forces worth it? It depends.

  • Pricey per hour

    A typical 3D platformer gives 2.1× the hours for the money

  • Divisive

    62% recommend it after the refund windowmost 3D platformers: 92%

  • Gets played

    64% of owners here have played itmost 3D platformers: 52%

How this is counted

At Steam's US list price of $39.99, the typical player's 6.5 hours come to $6.15 an hour. Past the two-hour refund window, 62% of its Steam reviewers recommend it. At $6.15 an hour, Sonic Forces costs more per hour than 182 of 196 3D platformers here: the typical one of 196 3D platformers here charges $2.99.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (3D platformers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Sonic Forces today?

Almost anywhere

PC, Switch, PS4 and Xbox One.

  1. todayXbox One2019in The Ultimate Sonic Bundle
  2. todayPC2020in Sonic the Hedgehog: Ultimate Bundle
  3. todayPS42021in The Ultimate Sonic Bundle
  4. todaySwitch2026in Modern Sonic Collection
How this is counted

From IGDB, found by its Steam app: the machines Sonic Forces came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Sonic Forces?

Give the ball your Steam profile link or name. It reads the games you own most like Sonic Forces, how long each held you against the typical player, and how long Sonic Forces would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@radu1071.8 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Sonic Forces?

  • 1 in 69

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Sonic Forces

  1. 1

    Haste

    Sonic Forces, but a roguelite, and with parkour

    Loved · 92%Games like Haste

  2. 2

    Spark the Electric Jester 2

    Sonic Forces, but half the hours

    Liked · 89%

  3. 3

    The Last Tinker: City of Colors

    Sonic Forces, but third-person

    Liked · 81%Games like The Last Tinker: City of Colors

  4. 4

    Crash Bandicoot 4: It’s About Time

    Sonic Forces, but harder, and funny

  5. 5

    Pizza Tower

    Sonic Forces, but pixel art, and twice the hours

    Loved · 98%Games like Pizza Tower

  6. 6

    The Plucky Squire

    Sonic Forces, but cute

    Liked · 85%Games like The Plucky Squire

All 30 games like Sonic Forces, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Sonic Forces: a kind of game it is that Sonic Forces is not, a feature its tags carry that Sonic Forces's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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