2022 · 3D Platformer · Platformer · Action-Adventure
How long isCrash Bandicoot™ 4: It’s About Time?
by Toys for Bob & Beenox
11 hours
for the typical playerhalf of them between 4.5 hours and 25 hours
Pricey for its length: $3.64 an hour, dearer than 1,481 of 1,926 action games here.
82% recommend it at 0 to 2 hours
89% recommend it at 2 to 5 hours
83% recommend it at 5 to 10 hours
83% recommend it at 10 to 20 hours
89% recommend it at 20 to 50 hours
95% recommend it at 50 to 100 hours
Does Crash Bandicoot™ 4: It’s About Time hold up?
Wears thin
Do the first two hours of Crash Bandicoot™ 4: It’s About Time tell you?
In the first two hours82%recommend it
After that87%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 25 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,350 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 2–5 hours: 89% of them. Among players at 10–20 hours that falls to 83%.
11% of its reviews were written inside Steam's two-hour refund window, and 82% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 85% were already past the window; the typical thumbs-down came 9 hours in.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Saturday, October 31.
Half of its reviewers had played between 4.5 and 25 hours: Oct 25 to Nov 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Crash Bandicoot™ 4: It’s About Time?

The filter
Beaten With His Own Drum
28 of every 100 players got to this one and no further.
They hold Reality-Shattering Proportions and never earned it.
How this is counted
86% of the players who launched Crash Bandicoot™ 4: It’s About Time hold Reality-Shattering Proportions, its first story achievement on Steam, and 18% hold What Has Been, Will Be Again, its last. The steepest drop comes between Reality-Shattering Proportions (86%) and Beaten With His Own Drum (58%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Crash Bandicoot™ 4: It’s About Time worth it?
Video Game Backlog
One hour, at list price
Crash Bandicoot™ 4: It’s About Time
- Steam list price, US
- $39.99
- Typical player
- ÷ 11 h
- action game rate
- $2.22/h
- 11 h at that rate
- $24
List price. Not a sale price,
not what anyone paid.
Is Crash Bandicoot™ 4: It’s About Time worth it? Probably not.
Pricey per hour
A typical action game gives 1.6× the hours for the money
Liked
87% recommend it after the refund windowmost action games: 90%
How this is counted
At Steam's US list price of $39.99, the typical player's 11 hours come to $3.64 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $3.64 an hour, Crash Bandicoot™ 4: It’s About Time costs more per hour than 1481 of 1926 action games here: the typical one of 1926 action games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Crash Bandicoot™ 4: It’s About Time?
Give the ball your Steam profile link or name. It reads the games you own most like Crash Bandicoot™ 4: It’s About Time, how long each held you against the typical player, and how long Crash Bandicoot™ 4: It’s About Time would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@z-mano holds this page
- 1st
@z-mano8 h - 2nd
@tyrese-maxey2.3 h - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Crash Bandicoot™ 4: It’s About Time?
1 of 4
Copies in the libraries here: never launched it
1 in 289
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.








