2015 · Horror · Psychological Horror · Story Rich
How long isSOMA?
by Frictional Games
11 hours
for the typical playerhalf of them between 7 hours and 16 hours
SOMA among the 147 psychological horror games here
The whole tier list#23
of 147
ranked by owners here who played past two hours
- 52%
- got past 2 hours
- +15 on the kind's 38%
- 1%
- past 20 hours
- about the kind's 3%
- 66%
- launched it
- +10 on the kind's 56%
- 319
- libraries own it
- 1 in 8 of the 2,472 read here
Next to it in the ranking
Long for a psychological horror game: 11 hours for the typical player, longer than 311 of 341 psychological horror games here.
76% recommend it at 0 to 2 hours
85% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
98% recommend it at 10 to 20 hours
99% recommend it at 20 to 50 hours
99% recommend it at 50 to 100 hours
Does SOMA hold up?
Grows on people

85% of its Steam reviewers recommend it at 2–5 hours played, and 99% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of SOMA tell you?
In the first two hours76%recommend it
After that97%recommend it
4 in 100 said no: 3 after the window had closed, 1 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 7 hours and 16 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 53,400 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 85% recommend it at 2–5 hours, and 99% at 50–100 hours.
4% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 97% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 5.5 hours in.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Tuesday, November 24.
Half of its reviewers had played between 7 and 16 hours: Nov 20 to Nov 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in SOMA?

The filter
Chasing Catherine
14 of every 100 players got to this one and no further.
They hold Answering the Call and never earned it.
How this is counted
68% of the players who launched SOMA hold Answering the Call, its first story achievement on Steam, and 31% hold The End, its last. The steepest drop comes between Answering the Call (68%) and Chasing Catherine (54%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Where did you leave it?
Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.
No Steam, or played it elsewhere?
Is SOMA worth it?
Video Game Backlog
One hour, at list price
SOMA
- Steam list price, US
- $29.99
- Typical player
- ÷ 11 h
- psychological horror game rate
- $3.00/h
- 11 h at that rate
- $33
About the going rate
List price. Not a sale price,
not what anyone paid.
Is SOMA worth it? Mostly.
Fair price
About what a typical psychological horror game charges: $2.73 an hour
Loved
97% recommend it after the refund windowmost psychological horror games: 91%
Usually played
66% of owners here have played itmost psychological horror games: 66%
How this is counted
At Steam's US list price of $29.99, the typical player's 11 hours come to $2.73 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. An hour of SOMA costs about what the typical one of 341 psychological horror games here charges $3.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (psychological horror games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play SOMA today?
Almost anywhere
PC, Switch, PS4 and Xbox One.
- todayPS42015
- todayPC2015
- todayXbox One2017
- todaySwitch2025
How this is counted
From IGDB, found by its Steam app: the machines SOMA came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like SOMA?
Give the ball your Steam profile link or name. It reads the games you own most like SOMA, how long each held you against the typical player, and how long SOMA would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@mobpsycho holds this page
- 1st
@mobpsycho40 h - 2nd
@veliallast16 h - 3rd
@mrtspeedy12 h - 4th
@ravage11 h - 5th
@gwynn711 h - 6th
@ninjakiero-878.5 h - 7th
@foxworks6.9 h - 8th
@nestortillo4.5 h
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with SOMA?
1 in 53
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like SOMA
Layers of Fear (2016)
SOMA, but psychedelic, and a third of the hours
Liked · 88%Games like Layers of Fear (2016)
Amnesia: A Machine for Pigs
SOMA, but half the hours, and more divisive
Mixed · 70%Games like Amnesia: A Machine for Pigs
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from SOMA: a kind of game it is that SOMA is not, a feature its tags carry that SOMA's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








