Video Game Backlog

2016 · Point & Click · Story Rich · Puzzle

How long isSilence?

by Daedalic Entertainment

6.5 hours

for the typical playerhalf of them between 4.5 hours and 9 hours

Silence cover

Silence among the 418 point-and-click adventures here

The whole tier list
APlayed tier

#74

of 418

ranked by owners here who played past two hours

50%
got past 2 hours
+19 on the kind's 32%
1%
past 20 hours
about the kind's 1%
58%
launched it
+14 on the kind's 45%
139
libraries own it
1 in 18 of the 2,472 read here
Silence ↓
#1 Cursed#418
42% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Silence hold up?

Grows on people

Grows on you seal

77% of its Steam reviewers recommend it at 2–5 hours played, and 89% at 10–20 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Do the first two hours of Silence tell you?

In the first two hours60%recommend it

After that87%recommend it

16 in 100 said no: 12 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 9 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,790 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 77% recommend it at 2–5 hours, and 89% at 10–20 hours.

11% of its reviews were written inside Steam's two-hour refund window, and 60% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 5 hours in.

Diese Seite auf Deutsch

When would you get there?

7days

At an hour a night, you’d pass the typical player’s 6.5 hours on Saturday, November 21.

Half of its reviewers had played between 4.5 and 9 hours: Nov 19 to Nov 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Silence?

The filter

I didn't do it!

10 of every 100 players got to this one and no further.

They hold Fire in the... nevermind and never earned it.

  1. Launched it100% launched it
  2. Chapter IYou finished chapter one−5347% hold it
  3. Fire in the... nevermindDrop the Noiseball−146% hold it
  4. I didn't do it!Burn the swampFiltered −1036% hold it
  5. Open up widePull the world worm's tooth−135% hold it
  6. Chapter IIYou finished chapter two−629% hold it
  7. Achoo!!Sneeze over the candle−425% hold it
  8. Chapter IIIYou finished chapter three25% hold it
  9. Like a moth in the WindDive through the clouds25% hold it
How this is counted

47% of the players who launched Silence hold Chapter I, its first story achievement on Steam, and 25% hold Like a moth in the Wind, its last. The steepest drop comes between Fire in the... nevermind (46%) and I didn't do it! (36%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Silence worth it?

Is Silence worth it? Mostly.

  • Pricey per hour

    A typical point-and-click adventure gives 1.5× the hours for the money

  • Liked

    87% recommend it after the refund windowmost point-and-click adventures: 91%

  • Usually played

    58% of owners here have played itmost point-and-click adventures: 57%

How this is counted

At Steam's US list price of $19.99, the typical player's 6.5 hours come to $3.08 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $3.08 an hour, Silence costs more per hour than 327 of 428 point-and-click adventures here: the typical one of 428 point-and-click adventures here charges $2.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (point-and-click adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Silence today?

Almost anywhere

PC, Switch, PS4 and Xbox One.

  1. todayPS42016
  2. todayPC2016
  3. todayXbox One2016
  4. todaySwitch2019
How this is counted

From IGDB, found by its Steam app: the machines Silence came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Silence?

Give the ball your Steam profile link or name. It reads the games you own most like Silence, how long each held you against the typical player, and how long Silence would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@eltorga holds this page

  1. 1st@eltorga2.7 h
  2. 2nd@radu1071.7 h
  3. 3rd@tyr1 min

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Silence?

  • 1 in 1,210

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Silence

  1. 1

    Lumino City

    Silence, but funny

    Liked · 87%Games like Lumino City

  2. 2

    Truberbrook

    Silence, but 3D, and funny

    Mixed · 73%Games like Truberbrook

  3. 3

    The Inner World

    Silence, but funny

    Liked · 89%Games like The Inner World

  4. 4

    Fire: Ungh’s Quest

    Silence, but funny

    Liked · 85%

  5. 5

    Broken Age

    Silence, but funny

    Liked · 84%Games like Broken Age

  6. 6

    The Last Door - Collector's Edition

    Silence, but a horror game, and pixel art

    Loved · 95%Games like The Last Door - Collector's Edition

All 30 games like Silence, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Silence: a kind of game it is that Silence is not, a feature its tags carry that Silence's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

Look up another game