2022 · Boomer Shooter · Shooter · Old School
How long isSerious Sam: Siberian Mayhem?
by Croteam & Timelock Studio
6.5 hours
for the typical playerhalf of them between 4 hours and 10 hours
Pricey for its length: $3.08 an hour, dearer than 1,194 of 1,677 adventure games here.
76% recommend it at 0 to 2 hours
91% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
Does Serious Sam: Siberian Mayhem hold up?
Holds steady

At least 91% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/serious-sam-siberian-mayhem#seals"><img src="https://www.videogamebacklog.com/game/serious-sam-siberian-mayhem/seal/holds-up.png" width="160" height="160" alt="Serious Sam: Siberian Mayhem: Holds up. At least 91% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>Do the first two hours of Serious Sam: Siberian Mayhem tell you?
In the first two hours76%recommend it
After that94%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 10 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,340 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 91% and 97% recommend it at every stage past the first two hours.
11% of its reviews were written inside Steam's two-hour refund window, and 76% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 67% were already past the window; the typical thumbs-down came 3.5 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Tuesday, October 27.
Half of its reviewers had played between 4 and 10 hours: Oct 24 to Oct 30 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Serious Sam: Siberian Mayhem?

The filter
Heart of Russia
7 of every 100 players got to this one and no further.
They hold The Processing and never earned it.
How this is counted
73% of the players who launched Serious Sam: Siberian Mayhem hold The Refinery, its first story achievement on Steam, and 50% hold The End, its last. The steepest drop comes between The Processing (66%) and Heart of Russia (59%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Serious Sam: Siberian Mayhem worth it?
Video Game Backlog
One hour, at list price
Serious Sam: Siberian Mayhem
- Steam list price, US
- $19.99
- Typical player
- ÷ 6.5 h
- adventure game rate
- $2.17/h
- 6.5 h at that rate
- $14
List price. Not a sale price,
not what anyone paid.
Is Serious Sam: Siberian Mayhem worth it? Mostly.
Pricey per hour
A typical adventure game gives 1.4× the hours for the money
Loved
94% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 6.5 hours come to $3.08 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $3.08 an hour, Serious Sam: Siberian Mayhem costs more per hour than 1194 of 1677 adventure games here: the typical one of 1677 adventure games here charges $2.17.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Serious Sam: Siberian Mayhem?
Give the ball your Steam profile link or name. It reads the games you own most like Serious Sam: Siberian Mayhem, how long each held you against the typical player, and how long Serious Sam: Siberian Mayhem would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@poor-leno4 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Serious Sam: Siberian Mayhem?
2 of 3
Copies in the libraries here: never launched it
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.



