2026 · Fishing · Underwater · Economy
How long isScale the Depths?
by Glass Gecko Games
6 hours
for the typical playerhalf of them between 3.5 hours and 10 hours
A brick wall partway in: one story step stops 31 in 100 of the players who launched it.
69% recommend it at 0 to 2 hours
86% recommend it at 2 to 5 hours
91% recommend it at 5 to 10 hours
94% recommend it at 10 to 20 hours
Does Scale the Depths hold up?
Grows on people

86% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 10–20 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/scale-the-depths#seals"><img src="https://www.videogamebacklog.com/game/scale-the-depths/seal/grows-on-you.png" width="160" height="160" alt="Scale the Depths: Grows on you. 86% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 10–20 hours played."></a>Do the first two hours of Scale the Depths tell you?
In the first two hours69%recommend it
After that90%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 10 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 86% recommend it at 2–5 hours, and 94% at 10–20 hours.
12% of its reviews were written inside Steam's two-hour refund window, and 69% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 70% were already past the window; the typical thumbs-down came 3.5 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 6 hours on Monday, October 26.
Half of its reviewers had played between 3.5 and 10 hours: Oct 24 to Oct 30 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Scale the Depths?

The filter
Huatulco Legendary Customer Satisfied
31 of every 100 players got to this one and no further.
They hold Loch Ness Legendary Customer Satisfied and never earned it.
How this is counted
86% of the players who launched Scale the Depths hold Loch Ness Legendary Customer Satisfied, its first story achievement on Steam, and 22% hold Point Nemo Legendary Customer Satisfied, its last. The steepest drop comes between Loch Ness Legendary Customer Satisfied (86%) and Huatulco Legendary Customer Satisfied (55%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Scale the Depths worth it?
Video Game Backlog
One hour, at list price
Scale the Depths
- Steam list price, US
- $9.99
- Typical player
- ÷ 6 h
- casual game rate
- $2.29/h
- 6 h at that rate
- $14
List price. Not a sale price,
not what anyone paid.
Is Scale the Depths worth it? Yes.
Good value
1.4× the hours of a typical casual game, for the same money
Loved
90% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $9.99, the typical player's 6 hours come to $1.67 an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At $1.67 an hour, Scale the Depths is cheaper per hour than 583 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $9.99 buys 1.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Scale the Depths?
Give the ball your Steam profile link or name. It reads the games you own most like Scale the Depths, how long each held you against the typical player, and how long Scale the Depths would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Scale the Depths?
1 in 580
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Scale the Depths
- DAVE THE DIVER19hours
DAVE THE DIVER
- Cat Goes Fishing8hours
Cat Goes Fishing
- Megaquarium21hours
Megaquarium
- Feed and Grow: Fish11hours
Feed and Grow: Fish
- Shelldiver4hours
Shelldiver
- Cooking Simulator6.5hours
Cooking Simulator
- Cast n Chill9hours
Cast n Chill
- Insaniquarium! Deluxe4.5hours
Insaniquarium! Deluxe
- Ravenous Devils6hours
Ravenous Devils
- Chillquarium16hours
Chillquarium
- Tower Wizard8hours
Tower Wizard
- Tiny Aquarium12hours
Tiny Aquarium
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.



