Video Game Backlog

2021 · RPG · Dark Fantasy · Turn-Based Combat

How long isRogue Lords?

by Leikir Studio & Cyanide Studio

13 hours

for the typical playerhalf of them between 5.5 hours and 29 hours

Rogue Lords cover

Rogue Lords among the 138 roguelites here

The whole tier list
CPlayed tier

#102

of 138

ranked by owners here who played past two hours

31%
got past 2 hours
−10 on the kind's 41%
4%
past 20 hours
−4 on the kind's 7%
42%
launched it
−14 on the kind's 56%
85
libraries own it
1 in 29 of the 2,483 read here
Rogue Lords ↓
#1 Scritchy Scratchy#138
58% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Rogue Lords hold up?

Grows on people

Do the first two hours of Rogue Lords tell you?

In the first two hours45%recommend it

After that72%recommend it

30 in 100 said no: 26 after the window had closed, 4 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 13 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 29 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,910 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 63% recommend it at 2–5 hours, and 79% at 20–50 hours.

8% of its reviews were written inside Steam's two-hour refund window, and 45% of those recommend it. After the window, 72% do. Of the players who gave it a thumbs-down, 85% were already past the window; the typical thumbs-down came 8.5 hours in.

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When would you get there?

13days

At an hour a night, you’d pass the typical player’s 13 hours on Friday, November 27.

Half of its reviewers had played between 5.5 and 29 hours: Nov 20 to Dec 13 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Rogue Lords?

The filter

The Head of the Hydra

8 of every 100 players got to this one and no further.

They hold The Claw of Geryon and never earned it.

  1. Launched it100% launched it
  2. The Claw of Geryon−6436% hold it
  3. The Head of the HydraFiltered −828% hold it
  4. The Lantern of Charon−622% hold it
  5. The Eye of the Wyvern−418% hold it
  6. The Collar of Cerberus−414% hold it
  7. The Spinning Wheel of the Fates−49.8% hold it
  8. Final ChapterDefeat Van Helsing−18.5% hold it
How this is counted

36% of the players who launched Rogue Lords hold The Claw of Geryon, its first story achievement on Steam, and 8.5% hold Final Chapter, its last. The steepest drop comes between The Claw of Geryon (36%) and The Head of the Hydra (28%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Rogue Lords worth it?

Is Rogue Lords worth it? It depends.

  • Fair price

    About what a typical roguelite charges: $1.92 an hour

  • Mixed

    72% recommend it after the refund windowmost roguelites: 88%

  • Often left unplayed

    42% of owners here have played itmost roguelites: 65%

How this is counted

At Steam's US list price of $24.99, the typical player's 13 hours come to $1.92 an hour. Past the two-hour refund window, 72% of its Steam reviewers recommend it. An hour of Rogue Lords costs about what the typical one of 271 roguelites here charges $2.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (roguelites) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Rogue Lords today?

Almost anywhere

PC, PS5, Xbox Series, Switch and 2 more.

  1. todayPC2021
  2. todayPS42022
  3. todayXbox One2022
  4. todaySwitch2022
  5. todayXbox Series
  6. todayPS5
How this is counted

From IGDB, found by its Steam app: the machines Rogue Lords came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Rogue Lords?

Give the ball your Steam profile link or name. It reads the games you own most like Rogue Lords, how long each held you against the typical player, and how long Rogue Lords would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@radu1071.2 h
  2. 2nd@hustensaftschmuggler40 min
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Rogue Lords

  1. 1

    Darkest Dungeon

    Rogue Lords, but harder, and twice the hours

    Loved · 92%Games like Darkest Dungeon

  2. 2

    Iratus: Lord of the Dead

    Rogue Lords, but turn-based, and you're the villain

    Liked · 85%Games like Iratus: Lord of the Dead

  3. 3

    For The King

    Rogue Lords, but a turn-based tactics game, and co-op

    Liked · 88%Games like For The King

  4. 4

    Darkest Dungeon II

    Rogue Lords, but with permadeath, and Lovecraftian

    Mixed · 75%Games like Darkest Dungeon II

  5. 5

    Crown Trick

    Rogue Lords, but with permadeath, and turn-based

    Liked · 85%Games like Crown Trick

  6. 6

    Legend of Keepers

    Rogue Lords, but a management game, and pixel art

    Mixed · 79%Games like Legend of Keepers

All 30 games like Rogue Lords, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Rogue Lords: a kind of game it is that Rogue Lords is not, a feature its tags carry that Rogue Lords's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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