2020 · Motorbike · Open World · Automobile Sim
How long isRIDE 4?
by Milestone S.r.l.
9 hours
for the typical playerhalf of them between 4 hours and 25 hours
A touch long for a sports game: 9 hours for the typical player, longer than 87 of 127 sports games here.
60% recommend it at 0 to 2 hours
78% recommend it at 2 to 5 hours
83% recommend it at 5 to 10 hours
89% recommend it at 10 to 20 hours
92% recommend it at 20 to 50 hours
92% recommend it at 50 to 100 hours
92% recommend it at 100 to 200 hours
Does RIDE 4 hold up?
Grows on people

78% of its Steam reviewers recommend it at 2–5 hours played, and 92% at 100–200 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/ride-4#seals"><img src="https://www.videogamebacklog.com/game/ride-4/seal/grows-on-you.png" width="160" height="160" alt="RIDE 4: Grows on you. 78% of its Steam reviewers recommend it at 2–5 hours played, and 92% at 100–200 hours played."></a>Do the first two hours of RIDE 4 tell you?
In the first two hours60%recommend it
After that86%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9 hours or less when they gave their verdict. The middle half sat between 4 hours and 25 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 12,500 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 78% recommend it at 2–5 hours, and 92% at 100–200 hours.
14% of its reviews were written inside Steam's two-hour refund window, and 60% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 68% were already past the window; the typical thumbs-down came 4 hours in.
When would you get there?
9days
At an hour a night, you’d pass the typical player’s 9 hours on Thursday, October 29.
Half of its reviewers had played between 4 and 25 hours: Oct 24 to Nov 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is RIDE 4 worth it?
Video Game Backlog
One hour, at list price
RIDE 4
- Steam list price, US
- $39.99
- Typical player
- ÷ 9 h
- sports game rate
- $2.85/h
- 9 h at that rate
- $26
List price. Not a sale price,
not what anyone paid.
Is RIDE 4 worth it? Mostly.
Pricey per hour
A typical sports game gives 1.6× the hours for the money
Liked
86% recommend it after the refund windowmost sports games: 91%
How this is counted
At Steam's US list price of $39.99, the typical player's 9 hours come to $4.44 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $4.44 an hour, RIDE 4 costs more per hour than 87 of 127 sports games here: the typical one of 127 sports games here charges $2.85.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sports games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like RIDE 4?
Give the ball your Steam profile link or name. It reads the games you own most like RIDE 4, how long each held you against the typical player, and how long RIDE 4 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with RIDE 4?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like RIDE 4
- Assetto Corsa Competizione19hours
Assetto Corsa Competizione
- F1® 2517hours
F1® 25
- MotoGP™2011hours
MotoGP™20
- The Crew Motorfest13hours
The Crew Motorfest
- CarX Drift Racing Online17hours
CarX Drift Racing Online
- Forza Horizon 618hours
Forza Horizon 6
- F1 202023hours
F1 2020
- Forza Horizon 415hours
Forza Horizon 4
- DiRT Rally 2.013hours
DiRT Rally 2.0
- RaceRoom Racing Experience7.5hours
RaceRoom Racing Experience
- Project CARS 215hours
Project CARS 2
- Automobilista 219hours
Automobilista 2
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.