2022 · Flight · Combat Racing · Driving
How long isRedout 2?
by 34BigThings srl
7 hours
for the typical playerhalf of them between 2.5 hours and 19 hours
Almost never seen through: only 2.3% of the players who launched it hold its last story achievement.
68% recommend it at 0 to 2 hours
86% recommend it at 2 to 5 hours
85% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
87% recommend it at 20 to 50 hours
Does Redout 2 hold up?
Holds steady
Do the first two hours of Redout 2 tell you?
In the first two hours68%recommend it
After that87%recommend it
12 of every 20 thumbs-down came after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 19 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,540 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 85% and 87% recommend it at every stage past the first two hours.
20% of its reviews were written inside Steam's two-hour refund window, and 68% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 62% were already past the window; the typical thumbs-down came 4 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 7 hours on Tuesday, October 27.
Half of its reviewers had played between 2.5 and 19 hours: Oct 23 to Nov 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Redout 2?

The filter
Rookie No-No More
27 of every 100 players got to this one and no further.
They hold Enter the Speed Gauntlet and never earned it.
How this is counted
74% of the players who launched Redout 2 hold Rookie No More, its first story achievement on Steam, and 2.3% hold Redout Champion, its last. The steepest drop comes between Enter the Speed Gauntlet (69%) and Rookie No-No More (42%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Redout 2 worth it?
Video Game Backlog
One hour, at list price
Redout 2
- Steam list price, US
- $19.99
- Typical player
- ÷ 7 h
- sports game rate
- $2.83/h
- 7 h at that rate
- $20
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Redout 2 worth it? Yes.
Fair price
About what a typical sports game charges: $2.86 an hour
Liked
87% recommend it after the refund windowmost sports games: 91%
How this is counted
At Steam's US list price of $19.99, the typical player's 7 hours come to $2.86 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. An hour of Redout 2 costs about what the typical one of 90 sports games here charges $2.83.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sports games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Redout 2?
Give the ball your Steam profile link or name. It reads the games you own most like Redout 2, how long each held you against the typical player, and how long Redout 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Redout 2?
3 of 3
Copies in the libraries here: never launched it
1 in 3,463
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.









