2018 · Destruction · Open World · Third-Person Shooter
How long isRed Faction Guerrilla Re-Mars-tered?
by Volition & KAIKO
7.5 hours
for the typical playerhalf of them between 3 hours and 17 hours
Red Faction Guerrilla Re-Mars-tered among the 185 third-person shooters here
The whole tier list#125
of 185
ranked by owners here who played past two hours
- 35%
- got past 2 hours
- −13 on the kind's 48%
- 1%
- past 20 hours
- −15 on the kind's 16%
- 46%
- launched it
- −17 on the kind's 63%
- 239
- libraries own it
- 1 in 10 of the 2,453 read here
Next to it in the ranking
Rarely seen through: only 9.6% of the players who launched it hold its last story achievement.
70% recommend it at 0 to 2 hours
80% recommend it at 2 to 5 hours
79% recommend it at 5 to 10 hours
80% recommend it at 10 to 20 hours
85% recommend it at 20 to 50 hours
Does Red Faction Guerrilla Re-Mars-tered hold up?
Holds steady
Do the first two hours of Red Faction Guerrilla Re-Mars-tered tell you?
In the first two hours70%recommend it
After that82%recommend it
21 in 100 said no: 15 after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7.5 hours or less when they gave their verdict. The middle half sat between 3 hours and 17 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,500 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 79% and 85% recommend it at every stage past the first two hours.
18% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 82% do. Of the players who gave it a thumbs-down, 73% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 7.5 hours on Saturday, November 21.
Half of its reviewers had played between 3 and 17 hours: Nov 16 to Nov 30 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Red Faction Guerrilla Re-Mars-tered?

The filter
Martian Tea Party
25 of every 100 players got to this one and no further.
They hold Welcoming Committee and never earned it.
How this is counted
76% of the players who launched Red Faction Guerrilla Re-Mars-tered hold Welcoming Committee, its first story achievement on Steam, and 9.6% hold Coup D'etat, its last. The steepest drop comes between Welcoming Committee (76%) and Martian Tea Party (51%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Where did you leave it?
Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.
No Steam, or played it elsewhere?
Is Red Faction Guerrilla Re-Mars-tered worth it?
Video Game Backlog
One hour, at list price
Red Faction Guerrilla Re-Mars-tered
- Steam list price, US
- $19.99
- Typical player
- ÷ 7.5 h
- third-person shooter rate
- $2.50/h
- 7.5 h at that rate
- $19
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Red Faction Guerrilla Re-Mars-tered worth it? Mostly.
Fair price
About what a typical third-person shooter charges: $2.67 an hour
Liked
82% recommend it after the refund windowmost third-person shooters: 86%
Often left unplayed
46% of owners here have played itmost third-person shooters: 65%
How this is counted
At Steam's US list price of $19.99, the typical player's 7.5 hours come to $2.67 an hour. Past the two-hour refund window, 82% of its Steam reviewers recommend it. An hour of Red Faction Guerrilla Re-Mars-tered costs about what the typical one of 198 third-person shooters here charges $2.50.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (third-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Red Faction Guerrilla Re-Mars-tered today?
Almost anywhere
PC, Switch, PS4 and Xbox One.
- todayPS42018
- todayPC2018
- todayXbox One2018
- todaySwitch2019
How this is counted
From IGDB, found by its Steam app: the machines Red Faction Guerrilla Re-Mars-tered came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Red Faction Guerrilla Re-Mars-tered?
Give the ball your Steam profile link or name. It reads the games you own most like Red Faction Guerrilla Re-Mars-tered, how long each held you against the typical player, and how long Red Faction Guerrilla Re-Mars-tered would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@zocchihedron holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
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Red Faction Guerrilla Re-Mars-tered, but twice the hours
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Red Faction Guerrilla Re-Mars-tered, but co-op, and funny
Mixed · 76%Games like Saints Row 2
Destroy All Humans!
Red Faction Guerrilla Re-Mars-tered, but you're the villain, and with aliens
Loved · 92%Games like Destroy All Humans!
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Red Faction Guerrilla Re-Mars-tered: a kind of game it is that Red Faction Guerrilla Re-Mars-tered is not, a feature its tags carry that Red Faction Guerrilla Re-Mars-tered's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.






