2022 · RPG · Open World Survival Craft · Open World
How long isRealms of Magic?
by Polished Games
14 hours
for the typical playerhalf of them between 5 hours and 35 hours
A little pricey: $1.43 an hour, dearer than 81 of 153 survival crafting games here.
84% recommend it at 20 to 50 hours
Do the first two hours of Realms of Magic tell you?
In the first two hours55%recommend it
After that84%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 14 hours or less when they gave their verdict. The middle half sat between 5 hours and 35 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,010 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
12% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 71% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
14days
At an hour a night, you’d pass the typical player’s 14 hours on Wednesday, November 4.
Half of its reviewers had played between 5 and 35 hours: Oct 26 to Nov 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Realms of Magic worth it?
Video Game Backlog
One hour, at list price
Realms of Magic
- Steam list price, US
- $19.99
- Typical player
- ÷ 14 h
- survival crafting game rate
- $1.43/h
- 14 h at that rate
- $20
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Realms of Magic worth it? Yes.
Fair price
About what a typical survival crafting game charges: $1.43 an hour
Liked
84% recommend it after the refund windowmost survival crafting games: 83%
How this is counted
At Steam's US list price of $19.99, the typical player's 14 hours come to $1.43 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. An hour of Realms of Magic costs about what the typical one of 153 survival crafting games here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival crafting games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Realms of Magic?
Give the ball your Steam profile link or name. It reads the games you own most like Realms of Magic, how long each held you against the typical player, and how long Realms of Magic would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Realms of Magic
- Necesse15hours
Necesse
- RuneScape: Dragonwilds13hours
RuneScape: Dragonwilds
- Terraria69hours
Terraria
- The Forest15hours
The Forest
- Don't Starve17hours
Don't Starve
- Starbound44hours
Starbound
- Green Hell14hours
Green Hell
- Grounded23hours
Grounded
- The Lord of the Rings: Return to Moria™23hours
The Lord of the Rings: Return to Moria™
- The Long Dark25hours
The Long Dark
- Raft17hours
Raft
- Feel The Snow10hours
Feel The Snow
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.