Video Game Backlog

2016 · Open World Survival Craft · Survival · Crafting

How long isFeel The Snow?

10 hours

for the typical playerhalf of them between 4 hours and 19 hours

Feel The Snow cover

Feel The Snow among the 104 survival crafting games here

The whole tier list
CPlayed tier

#73

of 104

ranked by owners here who played past two hours

32%
got past 2 hours
−33 on the kind's 65%
3%
past 20 hours
−28 on the kind's 31%
71%
launched it
−8 on the kind's 78%
34
libraries own it
1 in 73 of the 2,483 read here
Feel The Snow ↓
#1 Palworld#104
29% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Feel The Snow hold up?

Holds steady

Do the first two hours of Feel The Snow tell you?

In the first two hours64%recommend it

After that91%recommend it

13 in 100 said no: 7 after the window had closed, 6 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4 hours and 19 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,050 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 88% and 94% recommend it at every stage past the first two hours.

15% of its reviews were written inside Steam's two-hour refund window, and 64% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 3.5 hours in.

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When would you get there?

10days

At an hour a night, you’d pass the typical player’s 10 hours on Tuesday, November 24.

Half of its reviewers had played between 4 and 19 hours: Nov 18 to Dec 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Feel The Snow?

The filter

Knigness winner

10 of every 100 players got to this one and no further.

They hold Dark Heart and never earned it.

  1. Launched it100% launched it
  2. Saved heartFind an ice heart−7327% hold it
  3. Dark Heart−324% hold it
  4. Knigness winnerDefeat the Queen KnignessFiltered −1014% hold it
  5. Ancient Machine winnerDefeat the Ancient Machine−49.7% hold it
  6. Nameless Maiden winnerDefeat Nameless Maiden−55.2% hold it
  7. Double trouble!Defeat nightmares on the Island of the Damned4.9% hold it
  8. AbyssDefeat the nightmare Boss4.8% hold it
  9. End of storyComplete storyline4.8% hold it
How this is counted

27% of the players who launched Feel The Snow hold Saved heart, its first story achievement on Steam, and 4.8% hold End of story, its last. The steepest drop comes between Dark Heart (24%) and Knigness winner (14%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Feel The Snow worth it?

Is Feel The Snow worth it? Mostly.

  • Fair price

    About what a typical survival crafting game charges: $1.30 an hour

  • Loved

    91% recommend it after the refund windowmost survival crafting games: 83%

  • Often left unplayed

    72% of owners here have played itmost survival crafting games: 80%

How this is counted

At Steam's US list price of $12.99, the typical player's 10 hours come to $1.30 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. An hour of Feel The Snow costs about what the typical one of 153 survival crafting games here charges $1.43.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival crafting games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Feel The Snow today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2016
How this is counted

From IGDB, found by its Steam app: the machines Feel The Snow came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Feel The Snow?

Give the ball your Steam profile link or name. It reads the games you own most like Feel The Snow, how long each held you against the typical player, and how long Feel The Snow would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@rafel holds this page

  1. 1st@rafel21 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Feel The Snow

  1. 1

    Necesse

    Feel The Snow, but a colony sim

    Loved · 93%Games like Necesse

  2. 2

    Terraria

    Feel The Snow, but seven times the hours, and even better loved

    Loved · 97%Games like Terraria

  3. 3

    Starbound

    Feel The Snow, but in space, and five times the hours

    Loved · 90%Games like Starbound

  4. 4

    Don't Starve Together

    Feel The Snow, but harder, and three times the hours

    Loved · 95%Games like Don't Starve Together

  5. 5

    The Wild Eight

    Feel The Snow, but a mystery, and more divisive

    Mixed · 68%Games like The Wild Eight

  6. 6

    Core Keeper

    Feel The Snow, but with base building, and three times the hours

    Loved · 93%Games like Core Keeper

All 30 games like Feel The Snow, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Feel The Snow: a kind of game it is that Feel The Snow is not, a feature its tags carry that Feel The Snow's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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