2019 · Isometric · Cartoon · Exploration
How long isQuest Hunter?
9.5 hours
for the typical playerhalf of them between 3.5 hours and 18 hours
On the short side for a party RPG: 9.5 hours for the typical player, shorter than 173 of 202 party RPGs here.
47% recommend it at 0 to 2 hours
78% recommend it at 2 to 5 hours
85% recommend it at 5 to 10 hours
88% recommend it at 10 to 20 hours
93% recommend it at 20 to 50 hours
Does Quest Hunter hold up?
Grows on people

78% of its Steam reviewers recommend it at 2–5 hours played, and 93% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Quest Hunter tell you?
In the first two hours47%recommend it
After that87%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 18 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,330 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 78% recommend it at 2–5 hours, and 93% at 20–50 hours.
16% of its reviews were written inside Steam's two-hour refund window, and 47% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 9.5 hours on Saturday, October 31.
Half of its reviewers had played between 3.5 and 18 hours: Oct 25 to Nov 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Quest Hunter?

The filter
Bad news
19 of every 100 players got to this one and no further.
They hold Survivor and never earned it.
How this is counted
84% of the players who launched Quest Hunter hold Survivor, its first story achievement on Steam, and 10% hold Great rescuer, its last. The steepest drop comes between Survivor (84%) and Bad news (65%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Quest Hunter worth it?
Video Game Backlog
One hour, at list price
Quest Hunter
- Steam list price, US
- $19.99
- Typical player
- ÷ 9.5 h
- party RPG rate
- $1.03/h
- 9.5 h at that rate
- $10
List price. Not a sale price,
not what anyone paid.
Is Quest Hunter worth it? Mostly.
Pricey per hour
A typical party RPG gives 2× the hours for the money
Liked
87% recommend it after the refund windowmost party RPGs: 89%
How this is counted
At Steam's US list price of $19.99, the typical player's 9.5 hours come to $2.10 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $2.10 an hour, Quest Hunter costs more per hour than 180 of 202 party RPGs here: the typical one of 202 party RPGs here charges $1.03.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (party RPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Quest Hunter?
Give the ball your Steam profile link or name. It reads the games you own most like Quest Hunter, how long each held you against the typical player, and how long Quest Hunter would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Quest Hunter
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Quest Hunter: a kind of game it is that Quest Hunter is not, a feature its tags carry that Quest Hunter's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









