Video Game Backlog

2025 · Incremental · Auto Battler · Deckbuilding

How long isQ-UP?

by Everybody House Games

8.5 hours

for the typical playerhalf of them between 4.5 hours and 18 hours

Q-UP cover

Exceptionally loved: 96% recommend it past the refund window, better reviewed than 90 of 106 incremental games here.

Does Q-UP hold up?

Holds steady

Holds up seal

At least 94% of its Steam reviewers recommend it at every stage from 2 to 20 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Do the first two hours of Q-UP tell you?

In the first two hours77%recommend it

After that96%recommend it

How this is counted

Half of its Steam reviewers had played 8.5 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 18 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,220 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 94% and 96% recommend it at every stage past the first two hours.

11% of its reviews were written inside Steam's two-hour refund window, and 77% of those recommend it. After the window, 96% do.

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When would you get there?

9days

At an hour a night, you’d pass the typical player’s 8.5 hours on Monday, November 23.

Half of its reviewers had played between 4.5 and 18 hours: Nov 19 to Dec 2 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Q-UP worth it?

Is Q-UP worth it? Yes.

  • Fair price

    About what a typical incremental game charges: $1.18 an hour

  • Loved

    96% recommend it after the refund windowmost incremental games: 91%

How this is counted

At Steam's US list price of $9.99, the typical player's 8.5 hours come to $1.18 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. An hour of Q-UP costs about what the typical one of 106 incremental games here charges $1.03.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (incremental games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Q-UP today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2025
How this is counted

From IGDB, found by its Steam app: the machines Q-UP came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Q-UP?

Give the ball your Steam profile link or name. It reads the games you own most like Q-UP, how long each held you against the typical player, and how long Q-UP would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Q-UP?

  • 2 of 5

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Q-UP

  1. 1

    Nubby's Number Factory

    Q-UP, but a roguelite, and retro

    Loved · 97%Games like Nubby's Number Factory

  2. 2

    Luck be a Landlord

    Q-UP, but a roguelike, and procedurally generated

    Loved · 93%Games like Luck be a Landlord

  3. 3

    Teamfight Manager

    Q-UP, but a management game, and pixel art

    Liked · 87%Games like Teamfight Manager

  4. 4

    9 Kings

    Q-UP, but a base builder, and a roguelite

    Loved · 92%Games like 9 Kings

  5. 5

    Super Auto Pets

    Q-UP, but free to play, and cute

    Loved · 90%Games like Super Auto Pets

  6. 6

    Dota Underlords

    Q-UP, but free to play, and turn-based

    Liked · 82%Games like Dota Underlords

All 30 games like Q-UP, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Q-UP: a kind of game it is that Q-UP is not, a feature its tags carry that Q-UP's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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