2015 · Local Co-Op · Sandbox · Base Building
How long isPixelJunk™ Nom Nom Galaxy?
by Q-Games Ltd.
10 hours
for the typical playerhalf of them between 3.5 hours and 25 hours
Almost never seen through: only 3.4% of the players who launched it hold its last story achievement.
84% recommend it at 10 to 20 hours
88% recommend it at 20 to 50 hours
Do the first two hours of PixelJunk™ Nom Nom Galaxy tell you?
In the first two hours43%recommend it
After that83%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 25 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,100 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
15% of its reviews were written inside Steam's two-hour refund window, and 43% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 63% were already past the window; the typical thumbs-down came 4 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Friday, October 30.
Half of its reviewers had played between 3.5 and 25 hours: Oct 24 to Nov 14 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in PixelJunk™ Nom Nom Galaxy?

The filter
Local Takeaway
10 of every 100 players got to this one and no further.
They hold Souperseded and never earned it.
How this is counted
41% of the players who launched PixelJunk™ Nom Nom Galaxy hold Souperseded, its first story achievement on Steam, and 3.4% hold The Great Business Soup Off, its last. The steepest drop comes between Souperseded (41%) and Local Takeaway (31%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is PixelJunk™ Nom Nom Galaxy worth it?
Video Game Backlog
One hour, at list price
PixelJunk™ Nom Nom Galaxy
- Steam list price, US
- $9.99
- Typical player
- ÷ 10 h
- casual game rate
- $2.29/h
- 10 h at that rate
- $23
List price. Not a sale price,
not what anyone paid.
Is PixelJunk™ Nom Nom Galaxy worth it? Yes.
A steal
2.3× the hours of a typical casual game, for the same money
Liked
83% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $9.99, the typical player's 10 hours come to $1.00 an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. At $1.00 an hour, PixelJunk™ Nom Nom Galaxy is cheaper per hour than 748 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $9.99 buys 2.3× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like PixelJunk™ Nom Nom Galaxy?
Give the ball your Steam profile link or name. It reads the games you own most like PixelJunk™ Nom Nom Galaxy, how long each held you against the typical player, and how long PixelJunk™ Nom Nom Galaxy would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@catch holds this page
- 1st
@catch11 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like PixelJunk™ Nom Nom Galaxy
- PixelJunk™ Monsters Ultimate7hours
PixelJunk™ Monsters Ultimate
- Mindustry22hours
Mindustry
- Necesse15hours
Necesse
- Satisfactory56hours
Satisfactory
- The Planet Crafter29hours
The Planet Crafter
- Kingdom Two Crowns15hours
Kingdom Two Crowns
- Factorio98hours
Factorio
- Raft17hours
Raft
- Scrap Mechanic34hours
Scrap Mechanic
- Bloons TD517hours
Bloons TD5
- Core Keeper28hours
Core Keeper
- ASTRONEER25hours
ASTRONEER
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.




