Video Game Backlog

2026 · Incremental · Idler · Automation

How long isFortune Mill?

9.5 hours

for the typical playerhalf of them between 5.5 hours and 17 hours

Fortune Mill cover

Fortune Mill among the 33 incremental games here

The whole tier list
BPlayed tier

#12

of 33

ranked by owners here who played past two hours

78%
got past 2 hours
+16 on the kind's 62%
22%
past 20 hours
+5 on the kind's 17%
94%
launched it
+17 on the kind's 77%
32
libraries own it
1 in 77 of the 2,472 read here
Fortune Mill ↓
#1 Cookie Clicker#33
6% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Fortune Mill hold up?

Wears thin

Do the first two hours of Fortune Mill tell you?

In the first two hours62%recommend it

After that83%recommend it

18 in 100 said no: 15 after the window had closed, 3 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 17 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,010 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 10–20 hours: 88% of them. Among players at 20–50 hours that falls to 83%.

7% of its reviews were written inside Steam's two-hour refund window, and 62% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 86% were already past the window; the typical thumbs-down came 7.5 hours in.

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When would you get there?

10days

At an hour a night, you’d pass the typical player’s 9.5 hours on Tuesday, November 24.

Half of its reviewers had played between 5.5 and 17 hours: Nov 20 to Dec 1 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Fortune Mill?

The filter

Executor - BRIBED

18 of every 100 players got to this one and no further.

They hold Hivemind - BRIBED and never earned it.

  1. Launched it100% launched it
  2. Verminous - BRIBEDPay 1,000,000 gold to Verminous to get one step closer to freedom!−595% hold it
  3. Gorgon - BRIBEDPay 1,000,000 money to Gorgon to get one step closer to freedom!−788% hold it
  4. Rimmington - BRIBEDPay 1,000,000 tickets to Rimmington to get one step closer to freedom!−781% hold it
  5. Hivemind - BRIBEDPay 1,000,000 ribbons to the Hivemind to get one step closer to freedom!−972% hold it
  6. Executor - BRIBEDPay 1,000,000 stuffing to Executor to get one step closer to freedom!Filtered −1854% hold it
How this is counted

95% of the players who launched Fortune Mill hold Verminous - BRIBED, its first story achievement on Steam, and 54% hold Executor - BRIBED, its last. The steepest drop comes between Hivemind - BRIBED (72%) and Executor - BRIBED (54%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Fortune Mill worth it?

Is Fortune Mill worth it? Mostly.

  • Good value

    1.3× the hours of a typical incremental game, for the same money

  • Liked

    83% recommend it after the refund windowmost incremental games: 91%

  • Gets played

    94% of owners here have played itmost incremental games: 87%

How this is counted

At Steam's US list price of $7.99, the typical player's 9.5 hours come to 84¢ an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. At 84¢ an hour, Fortune Mill is cheaper per hour than 65 of 106 incremental games here: the typical one of 106 incremental games here charges $1.06, so the same $7.99 buys 1.3× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (incremental games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Fortune Mill today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2026
How this is counted

From IGDB, found by its Steam app: the machines Fortune Mill came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Fortune Mill?

Give the ball your Steam profile link or name. It reads the games you own most like Fortune Mill, how long each held you against the typical player, and how long Fortune Mill would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@zocchihedron1.9 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Fortune Mill?

  • 1 in 3,630

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Fortune Mill

  1. 1

    Scritchy Scratchy

    Fortune Mill, but a roguelite

    Loved · 94%Games like Scritchy Scratchy

  2. 2

    Gamblers Table

    Fortune Mill, but minimalist, and cute

    Mixed · 75%Games like Gamblers Table

  3. 3

    Slots & Diapers

    Much the same as Fortune Mill

    Liked · 88%

  4. 4

    Incredicer

    Fortune Mill, but half the hours

    Liked · 86%Games like Incredicer

  5. 5

    Shelldiver

    Fortune Mill, but half the hours, and even better loved

    Loved · 99%Games like Shelldiver

  6. 6

    Tower Wizard

    Fortune Mill, but even better loved

    Loved · 97%Games like Tower Wizard

All 30 games like Fortune Mill, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Fortune Mill: a kind of game it is that Fortune Mill is not, a feature its tags carry that Fortune Mill's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

Look up another game