Video Game Backlog

2023 · Bullet Heaven · Bullet Hell · Action Roguelike

How long isPicayune Dreams?

10 hours

for the typical playerhalf of them between 4.5 hours and 22 hours

Picayune Dreams cover

Picayune Dreams among the 25 bullet heavens here

The whole tier list
DPlayed tier

#21

of 25

ranked by owners here who played past two hours

28%
got past 2 hours
−35 on the kind's 63%
3%
past 20 hours
−22 on the kind's 25%
36%
launched it
−40 on the kind's 76%
39
libraries own it
1 in 63 of the 2,472 read here
Picayune Dreams ↓
#1 Megabonk#25
64% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Picayune Dreams hold up?

Holds steady

Holds up seal

At least 98% of its Steam reviewers recommend it at every stage from 2 to 100 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Do the first two hours of Picayune Dreams tell you?

In the first two hours95%recommend it

After that99%recommend it

How this is counted

Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 22 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,720 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 99% and 100% recommend it at every stage past the first two hours.

9% of its reviews were written inside Steam's two-hour refund window, and 95% of those recommend it. After the window, 99% do.

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When would you get there?

10days

At an hour a night, you’d pass the typical player’s 10 hours on Monday, November 23.

Half of its reviewers had played between 4.5 and 22 hours: Nov 18 to Dec 5 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Picayune Dreams?

The filter

instance_destroy(obj_boss_biker);

16 of every 100 players got to this one and no further.

They hold instance_destroy(obj_boss_worm); and never earned it.

  1. Launched it100% launched it
  2. instance_destroy(obj_boss_rabbit);Defeat the Bunny.−892% hold it
  3. instance_destroy(obj_boss_worm);Defeat the Worm.−1379% hold it
  4. instance_destroy(obj_boss_biker);Defeat the BikerFiltered −1663% hold it
  5. instance_destroy(obj_boss_demon);Defeat the Demon.−855% hold it
  6. instance_destroy(obj_boss_picayune);Defeat Picayune.−847% hold it
  7. Seen It AllSee all of the memories.47% hold it
  8. AwakenBeat the game.−245% hold it
How this is counted

92% of the players who launched Picayune Dreams hold instance_destroy(obj_boss_rabbit);, its first story achievement on Steam, and 45% hold Awaken, its last. The steepest drop comes between instance_destroy(obj_boss_worm); (79%) and instance_destroy(obj_boss_biker); (63%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Picayune Dreams worth it?

Is Picayune Dreams worth it? Mostly.

  • A steal

    2.2× the hours of a typical bullet heaven, for the same money

  • Loved

    99% recommend it after the refund windowmost bullet heavens: 91%

  • Often left unplayed

    36% of owners here have played itmost bullet heavens: 77%

How this is counted

At Steam's US list price of $4.99, the typical player's 10 hours come to 50¢ an hour. Past the two-hour refund window, 99% of its Steam reviewers recommend it. At 50¢ an hour, Picayune Dreams is cheaper per hour than 59 of 64 bullet heavens here: the typical one of 64 bullet heavens here charges $1.07, so the same $4.99 buys 2.2× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (bullet heavens) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Picayune Dreams today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2023
How this is counted

From IGDB, found by its Steam app: the machines Picayune Dreams came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Picayune Dreams?

Give the ball your Steam profile link or name. It reads the games you own most like Picayune Dreams, how long each held you against the typical player, and how long Picayune Dreams would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@pr-xy41 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Games like Picayune Dreams

  1. 1

    Brotato

    Picayune Dreams, but couch co-op, and about survival

    Loved · 96%Games like Brotato

  2. 2

    Deep Rock Galactic: Survivor

    Picayune Dreams, but top-down, and more divisive

    Liked · 86%Games like Deep Rock Galactic: Survivor

  3. 3

    Yet Another Zombie Survivors

    Picayune Dreams, but with zombies, and top-down

    Loved · 92%Games like Yet Another Zombie Survivors

  4. 4

    Nordic Ashes

    Picayune Dreams, but 2D

    Liked · 88%Games like Nordic Ashes

  5. 5

    Army of Ruin

    Picayune Dreams, but 3D

    Liked · 88%Games like Army of Ruin

  6. 6

    Death Must Die

    Picayune Dreams, but 2D

    Loved · 90%Games like Death Must Die

All 30 games like Picayune Dreams, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Picayune Dreams: a kind of game it is that Picayune Dreams is not, a feature its tags carry that Picayune Dreams's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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