2016 · Space · RTS · Real-Time with Pause
How long isParticle Fleet: Emergence?
by Knuckle Cracker
16 hours
for the typical playerhalf of them between 8 hours and 39 hours
A bargain: 94¢ an hour, cheaper than 802 of 960 simulation games here.
89% recommend it at 5 to 10 hours
93% recommend it at 10 to 20 hours
97% recommend it at 20 to 50 hours
Does Particle Fleet: Emergence hold up?
Grows on people

89% of its Steam reviewers recommend it at 5–10 hours played, and 97% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/particle-fleet-emergence#seals"><img src="https://www.videogamebacklog.com/game/particle-fleet-emergence/seal/grows-on-you.png" width="160" height="160" alt="Particle Fleet: Emergence: Grows on you. 89% of its Steam reviewers recommend it at 5–10 hours played, and 97% at 20–50 hours played."></a>Do the first two hours of Particle Fleet: Emergence tell you?
In the first two hours67%recommend it
After that94%recommend it
How this is counted
Half of its Steam reviewers had played 16 hours or less when they gave their verdict. The middle half sat between 8 hours and 39 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,290 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 89% recommend it at 5–10 hours, and 97% at 20–50 hours.
5% of its reviews were written inside Steam's two-hour refund window, and 67% of those recommend it. After the window, 94% do.
When would you get there?
16days
At an hour a night, you’d pass the typical player’s 16 hours on Thursday, November 5.
Half of its reviewers had played between 8 and 39 hours: Oct 28 to Nov 28 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Particle Fleet: Emergence?

The filter
Indelible
7 of every 100 players got to this one and no further.
They hold Naivety and never earned it.
How this is counted
94% of the players who launched Particle Fleet: Emergence hold Naivety, its first story achievement on Steam, and 40% hold CEO, its last. The steepest drop comes between Naivety (94%) and Indelible (87%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Particle Fleet: Emergence worth it?
Video Game Backlog
One hour, at list price
Particle Fleet: Emergence
- Steam list price, US
- $14.99
- Typical player
- ÷ 16 h
- simulation game rate
- $2.00/h
- 16 h at that rate
- $32
List price. Not a sale price,
not what anyone paid.
Is Particle Fleet: Emergence worth it? Yes.
A steal
2.1× the hours of a typical simulation game, for the same money
Loved
94% recommend it after the refund windowmost simulation games: 90%
How this is counted
At Steam's US list price of $14.99, the typical player's 16 hours come to 94¢ an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At 94¢ an hour, Particle Fleet: Emergence is cheaper per hour than 802 of 960 simulation games here: the typical one of 960 simulation games here charges $2.00, so the same $14.99 buys 2.1× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Particle Fleet: Emergence?
Give the ball your Steam profile link or name. It reads the games you own most like Particle Fleet: Emergence, how long each held you against the typical player, and how long Particle Fleet: Emergence would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Particle Fleet: Emergence
- Creeper World 3: Arc Eternal27hours
Creeper World 3: Arc Eternal
- Creeper World 2 Anniversary Edition15hours
Creeper World 2 Anniversary Edition
- Infested Planet11hours
Infested Planet
- AI War: Fleet Command15hours
AI War: Fleet Command
- Homeworld Remastered Collection16hours
Homeworld Remastered Collection
- Space Run Galaxy16hours
Space Run Galaxy
- Supreme Commander14hours
Supreme Commander
- Mindustry22hours
Mindustry
- Crying Suns12hours
Crying Suns
- FTL: Faster Than Light28hours
FTL: Faster Than Light
- Warstone TD14hours
Warstone TD
- Distant Worlds 220hours
Distant Worlds 2
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.









