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PARANORMASIGHT: The Seven Mysteries of Honjo cover

2023 · Visual Novel · Horror · Text-Based

How long isPARANORMASIGHT: The Seven Mysteries of Honjo?

by Square Enix

12 hours

for the typical playerhalf of them between 8.5 hours and 17 hours

Does PARANORMASIGHT: The Seven Mysteries of Honjo hold up?

Holds steady

Holds up seal

At least 93% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

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<a href="https://www.videogamebacklog.com/game/paranormasight-the-seven-mysteries-of-honjo#seals"><img src="https://www.videogamebacklog.com/game/paranormasight-the-seven-mysteries-of-honjo/seal/holds-up.png" width="160" height="160" alt="PARANORMASIGHT: The Seven Mysteries of Honjo: Holds up. At least 93% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>

Do the first two hours of PARANORMASIGHT: The Seven Mysteries of Honjo tell you?

In the first two hours84%recommend it

After that96%recommend it

18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 8.5 hours and 17 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,440 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It holds steady: between 94% and 96% recommend it at every stage past the first two hours.

2% of its reviews were written inside Steam's two-hour refund window, and 84% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 92% were already past the window; the typical thumbs-down came 11 hours in.

When would you get there?

12days

At an hour a night, you’d pass the typical player’s 12 hours on Sunday, November 1.

Half of its reviewers had played between 8.5 and 17 hours: Oct 29 to Nov 6 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in PARANORMASIGHT: The Seven Mysteries of Honjo?

The filter

Harue's Wish

10 of every 100 players got to this one and no further.

They hold The Rite of Resurrection and never earned it.

  1. Launched it100% launched it
  2. The Rite of ResurrectionComplete the prologue.−2278% hold it
  3. Harue's WishComplete the Harue branch of Chapter 1.Filtered −1068% hold it
  4. Yakko's FriendshipComplete the Yakko branch of Chapter 1.68% hold it
  5. Tsutsumi's InvestigationComplete the Tsutsumi branch of Chapter 1.68% hold it
  6. Mayu's EscapeComplete the Mayu branch of Chapter 2.−662% hold it
  7. Harue's ResolveComplete the Harue branch of Chapter 2.−161% hold it
  8. Yakko's RighteousnessComplete the Yakko branch of Chapter 2.61% hold it
  9. Case ClosedComplete the story.−754% hold it
How this is counted

78% of the players who launched PARANORMASIGHT: The Seven Mysteries of Honjo hold The Rite of Resurrection, its first story achievement on Steam, and 54% hold Case Closed, its last. The steepest drop comes between The Rite of Resurrection (78%) and Harue's Wish (68%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is PARANORMASIGHT: The Seven Mysteries of Honjo worth it?

Is PARANORMASIGHT: The Seven Mysteries of Honjo worth it? Yes.

  • Fair price

    About what a typical simulation game charges: $1.67 an hour

  • Loved

    96% recommend it after the refund windowmost simulation games: 90%

How this is counted

At Steam's US list price of $19.99, the typical player's 12 hours come to $1.67 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. An hour of PARANORMASIGHT: The Seven Mysteries of Honjo costs about what the typical one of 960 simulation games here charges $2.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like PARANORMASIGHT: The Seven Mysteries of Honjo?

Give the ball your Steam profile link or name. It reads the games you own most like PARANORMASIGHT: The Seven Mysteries of Honjo, how long each held you against the typical player, and how long PARANORMASIGHT: The Seven Mysteries of Honjo would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with PARANORMASIGHT: The Seven Mysteries of Honjo?

  • 1 in 3,480

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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